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#2331 Renamed RimView to Rim3dView
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@@ -24,12 +24,12 @@ namespace cvf {
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class BoundingBox;
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}
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class RimView;
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class Rim3dView;
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class RimViewManipulator
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{
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public:
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static void applySourceViewCameraOnDestinationViews(RimView* sourceView, std::vector<RimView*>& destinationViews);
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static void applySourceViewCameraOnDestinationViews(Rim3dView* sourceView, std::vector<Rim3dView*>& destinationViews);
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private:
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static bool isBoundingBoxesOverlappingOrClose(const cvf::BoundingBox& sourceBB, const cvf::BoundingBox& destBB);
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