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#5316 Fix crash when no surfaces are present
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@@ -807,7 +807,7 @@ void RimEclipseView::updateVisibleGeometriesAndCellColors()
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this->cellResult()->isTernarySaturationSelected();
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m_intersectionCollection->updateCellResultColor( hasGeneralCellResult, m_currentTimeStep );
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m_surfaceCollection->updateCellResultColor( hasGeneralCellResult, m_currentTimeStep );
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if ( m_surfaceCollection ) m_surfaceCollection->updateCellResultColor( hasGeneralCellResult, m_currentTimeStep );
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}
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//--------------------------------------------------------------------------------------------------
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