#3468 Add new valve completions to perforation intervals.

This commit is contained in:
Gaute Lindkvist
2018-10-10 11:10:56 +02:00
parent ce2430ac2d
commit cfbe6a1a24
14 changed files with 453 additions and 14 deletions

View File

@@ -0,0 +1,54 @@
#include "RicNewValveFeature.h"
#include "Riu3DMainWindowTools.h"
#include "RimPerforationInterval.h"
#include "RimWellPathValve.h"
#include "RimWellPathCollection.h"
#include "cafSelectionManager.h"
#include <QAction>
CAF_CMD_SOURCE_INIT(RicNewValveFeature, "RicNewValveFeature");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicNewValveFeature::isCommandEnabled()
{
const RimPerforationInterval* perfInterval = caf::SelectionManager::instance()->selectedItemOfType<RimPerforationInterval>();
return perfInterval != nullptr;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicNewValveFeature::onActionTriggered(bool isChecked)
{
RimPerforationInterval* perfInterval = caf::SelectionManager::instance()->selectedItemOfType<RimPerforationInterval>();
if (perfInterval)
{
RimWellPathValve* valve = new RimWellPathValve;
valve->setMeasuredDepth(perfInterval->startMD());
perfInterval->addValve(valve);
RimWellPathCollection* wellPathCollection = nullptr;
perfInterval->firstAncestorOrThisOfType(wellPathCollection);
if (!wellPathCollection) return;
wellPathCollection->uiCapability()->updateConnectedEditors();
wellPathCollection->scheduleRedrawAffectedViews();
Riu3DMainWindowTools::selectAsCurrentItem(valve);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicNewValveFeature::setupActionLook(QAction* actionToSetup)
{
actionToSetup->setIcon(QIcon(":/PerforationInterval16x16.png"));
actionToSetup->setText("New Valve");
}