Improved ODB support (#8046)

* Experiments for supporting visualization of new ODB files from WIA workflow

* Some more experiments to get odb working for wia results

* More work in progress, experimenting to get wellIA result files to load properly

* Make sure all part geometries use the same global bounding box

* Clean up code

* Add some safeguards for data calculations
Move parts below grid in project tree

* Fix warnings

* Add support for C3D8RT elements
Add some more safeguards for missing data
Remove strange part handling

* Support elements with reduced number of integration points by pretending to have 8.

* Change integration point mapping to correct order (ref. Stein and Abaqus 2019 doc)

* Do not allocate too much memory for element nodal results for 20 element node types

* Code cleanup.
Revert back to old integration point numbering scheme (ref. Stein)

* And, another integration point order update...

* Update comments
This commit is contained in:
jonjenssen
2021-09-27 12:44:29 +02:00
committed by GitHub
parent ed2beec359
commit d09ae4e1cb
26 changed files with 539 additions and 123 deletions

View File

@@ -100,7 +100,7 @@ RigFemScalarResultFrames* RigFemPartResultCalculatorNormalized::calculate( int
const RigFemPart* femPart = m_resultCollection->parts()->part( partIndex );
const RigFemPartGrid* femPartGrid = femPart->getOrCreateStructGrid();
float inf = std::numeric_limits<float>::infinity();
const float inf = std::numeric_limits<float>::infinity();
int elmNodeCount = femPart->elementCount();
const std::vector<cvf::Vec3f>& nodeCoords = femPart->nodes().coordinates;
@@ -108,6 +108,7 @@ RigFemScalarResultFrames* RigFemPartResultCalculatorNormalized::calculate( int
for ( int fIdx = 0; fIdx < frameCount; ++fIdx )
{
const std::vector<float>& porFrameData = porDataFrames->frameData( fIdx );
if ( porFrameData.empty() ) continue;
const std::vector<float>& srcFrameData = srcDataFrames->frameData( fIdx );
std::vector<float>& dstFrameData = dstDataFrames->frameData( fIdx );