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Fixes by clang-format
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@@ -110,7 +110,7 @@ public:
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{
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cvf::Vec3d highestVx = p0.z() > p1.z() ? p0 : p1;
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auto itIsInsertedPair = faultToHighestFaultMeshVxMap.insert( {fault, highestVx} );
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auto itIsInsertedPair = faultToHighestFaultMeshVxMap.insert( { fault, highestVx } );
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if ( !itIsInsertedPair.second )
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{
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if ( itIsInsertedPair.first->second.z() < highestVx.z() )
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@@ -309,7 +309,7 @@ void RivSurfaceIntersectionGeometryGenerator::calculateArrays()
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for ( const auto& it : meshAcc.faultToHighestFaultMeshVxMap )
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{
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m_faultMeshLabelAndAnchorPositions.push_back( {it.first->name(), it.second} );
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m_faultMeshLabelAndAnchorPositions.push_back( { it.first->name(), it.second } );
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}
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}
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