#1040 Established basis for fracture visualization

This commit is contained in:
Magne Sjaastad
2017-01-04 08:10:02 +01:00
parent f8ef9bddc7
commit d1bf189154
17 changed files with 491 additions and 12 deletions

View File

@@ -18,10 +18,14 @@
#include "RimFracture.h"
#include "RigFracture.h"
#include "RigTesselatorTools.h"
#include "RimFractureDefinition.h"
CAF_PDM_SOURCE_INIT(RimFracture, "Fracture");
CAF_PDM_XML_ABSTRACT_SOURCE_INIT(RimFracture, "Fracture");
//--------------------------------------------------------------------------------------------------
///
@@ -30,6 +34,7 @@ RimFracture::RimFracture(void)
{
CAF_PDM_InitObject("Fracture", "", "", "");
m_rigFracture = new RigFracture;
}
//--------------------------------------------------------------------------------------------------
@@ -39,3 +44,53 @@ RimFracture::~RimFracture()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const std::vector<cvf::uint>& RimFracture::polygonIndices() const
{
return m_rigFracture->polygonIndices();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const std::vector<cvf::Vec3f>& RimFracture::nodeCoords() const
{
return m_rigFracture->nodeCoords();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimFracture::computeGeometry()
{
std::vector<cvf::Vec3f> nodeCoords;
std::vector<cvf::uint> polygonIndices;
cvf::Vec3d center = centerPointForFracture();
RimFractureDefinition* fractureDef = attachedFractureDefinition();
if (fractureDef && !center.isUndefined())
{
RigEllipsisTesselator tesselator(20);
float a = fractureDef->height / 2.0f;
float b = fractureDef->halfLength;
tesselator.tesselateEllipsis(a, b, &polygonIndices, &nodeCoords);
}
// TODO: Modify coords by fracture center and orientation
m_rigFracture->setGeometry(polygonIndices, nodeCoords);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RimFracture::hasValidGeometry() const
{
return (nodeCoords().size() > 0 && polygonIndices().size() > 0);
}