(#884) Added prototype of event handler for interaction with box

This commit is contained in:
Magne Sjaastad 2016-09-27 11:59:06 +02:00
parent fa6a6b4f08
commit d4bdbcb7c8
19 changed files with 1387 additions and 5 deletions

View File

@ -5,6 +5,9 @@ if (${CMAKE_VERSION} VERSION_GREATER "2.8.2")
endif()
set (SOURCE_GROUP_HEADER_FILES
${CEE_CURRENT_LIST_DIR}RicBoxManipulatorEventHandler.h
${CEE_CURRENT_LIST_DIR}RicEditIntersectionBoxFeature.h
${CEE_CURRENT_LIST_DIR}RicEditIntersectionBoxEventFeature.h
${CEE_CURRENT_LIST_DIR}RicAppendIntersectionBoxFeature.h
${CEE_CURRENT_LIST_DIR}RicIntersectionBoxXSliceFeature.h
${CEE_CURRENT_LIST_DIR}RicIntersectionBoxYSliceFeature.h
@ -12,6 +15,9 @@ ${CEE_CURRENT_LIST_DIR}RicIntersectionBoxZSliceFeature.h
)
set (SOURCE_GROUP_SOURCE_FILES
${CEE_CURRENT_LIST_DIR}RicBoxManipulatorEventHandler.cpp
${CEE_CURRENT_LIST_DIR}RicEditIntersectionBoxFeature.cpp
${CEE_CURRENT_LIST_DIR}RicEditIntersectionBoxEventFeature.cpp
${CEE_CURRENT_LIST_DIR}RicAppendIntersectionBoxFeature.cpp
${CEE_CURRENT_LIST_DIR}RicIntersectionBoxXSliceFeature.cpp
${CEE_CURRENT_LIST_DIR}RicIntersectionBoxYSliceFeature.cpp
@ -26,4 +32,11 @@ list(APPEND CODE_SOURCE_FILES
${SOURCE_GROUP_SOURCE_FILES}
)
set (QT_MOC_HEADERS
${QT_MOC_HEADERS}
${CEE_CURRENT_LIST_DIR}RicBoxManipulatorEventHandler.h
${CEE_CURRENT_LIST_DIR}RicEditIntersectionBoxEventFeature.h
)
source_group( "CommandFeature\\IntersectionBox" FILES ${SOURCE_GROUP_HEADER_FILES} ${SOURCE_GROUP_SOURCE_FILES} ${CEE_CURRENT_LIST_DIR}CMakeLists_files.cmake )

View File

@ -22,6 +22,8 @@
#include "cafCmdExecuteCommand.h"
#include "cafPdmPointer.h"
class RimIntersectionBoxCollection;
//==================================================================================================
///

View File

@ -0,0 +1,212 @@
#include "RicBoxManipulatorEventHandler.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfDrawableGeo.h"
#include "cafEffectGenerator.h"
#include "cvfHitItemCollection.h"
#include "cafViewer.h"
#include "cafBoxManipulatorPartManager.h"
#include <QMouseEvent>
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicBoxManipulatorEventHandler::RicBoxManipulatorEventHandler(caf::Viewer* viewer)
: m_viewer(viewer),
m_scaleZ(1.0),
m_isGeometryCreated(false)
{
m_partManager = new caf::BoxManipulatorPartManager;
m_model = new cvf::ModelBasicList;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicBoxManipulatorEventHandler::~RicBoxManipulatorEventHandler()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicBoxManipulatorEventHandler::setScaleZ(double scaleZ)
{
m_scaleZ = scaleZ;
updatePartManagerCoords();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicBoxManipulatorEventHandler::setDisplayModelOffset(cvf::Vec3d offset)
{
m_displayModelOffset = offset;
updatePartManagerCoords();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicBoxManipulatorEventHandler::setOrigin(const cvf::Mat4d& origin)
{
m_domainCoordOrigin = origin;
updatePartManagerCoords();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicBoxManipulatorEventHandler::setSize(const cvf::Vec3d& size)
{
m_domainCoordSize = size;
updatePartManagerCoords();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Model* RicBoxManipulatorEventHandler::model()
{
return m_model.p();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicBoxManipulatorEventHandler::eventFilter(QObject *obj, QEvent* inputEvent)
{
if (!m_isGeometryCreated)
{
updateParts();
emit geometryUpdated();
inputEvent->setAccepted(true);
m_isGeometryCreated = true;
return true;
}
return false;
/*
if (inputEvent->type() == QEvent::MouseButtonPress)
{
QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(inputEvent);
cvf::HitItemCollection hitItems;
if (m_viewer->rayPick(mouseEvent->x(), mouseEvent->y(), &hitItems))
{
// TODO: Test if the first hit item is part of the manipulator
/ *
if (hitItems.firstItem() && hitItems.firstItem()->part())
{
const cvf::Object* siConstObj = hitItems.firstItem()->part()->sourceInfo();
cvf::Object* siObj = const_cast<cvf::Object*>(siConstObj);
caf::BoxManipulatorSourceInfo* sourceInfo = dynamic_cast<caf::BoxManipulatorSourceInfo*>(siObj);
if (sourceInfo)
{
}
}
* /
switch (inputEvent->type())
{
case QEvent::MouseButtonPress:
mouseMoveEvent(static_cast<QMouseEvent*>(inputEvent));
break;
case QEvent::MouseButtonRelease:
mouseReleaseEvent(static_cast<QMouseEvent*>(inputEvent));
break;
case QEvent::MouseMove:
mouseMoveEvent(static_cast<QMouseEvent*>(inputEvent));
break;
}
updateParts();
emit geometryUpdated();
inputEvent->setAccepted(true);
return true;
}
}
return false;
*/
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicBoxManipulatorEventHandler::mouseMoveEvent(QMouseEvent* event)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicBoxManipulatorEventHandler::mousePressEvent(QMouseEvent* event)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicBoxManipulatorEventHandler::mouseReleaseEvent(QMouseEvent* event)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicBoxManipulatorEventHandler::updateParts()
{
m_model->removeAllParts();
m_partManager->appendPartsToModel(m_model.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicBoxManipulatorEventHandler::updatePartManagerCoords()
{
cvf::Mat4d displayCoordOrigin = m_domainCoordOrigin;
cvf::Vec3d domainCoordTrans = m_domainCoordOrigin.translation();
displayCoordOrigin.setTranslation(displayModelCoordFromDomainCoord(domainCoordTrans));
m_partManager->setOrigin(displayCoordOrigin);
cvf::Vec3d domainCoordSize = m_domainCoordSize;
domainCoordSize.z() *= m_scaleZ;
m_partManager->setSize(domainCoordSize);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RicBoxManipulatorEventHandler::displayModelCoordFromDomainCoord(const cvf::Vec3d& domainCoord) const
{
cvf::Vec3d coord = domainCoord - m_displayModelOffset;
coord.z() *= m_scaleZ;
return coord;
}

View File

@ -0,0 +1,80 @@
#pragma once
#include "cvfBase.h"
#include "cvfObject.h"
#include "cvfMatrix4.h"
#include "cvfVector3.h"
#include <QObject>
#include <QPointer>
namespace cvf {
class Model;
class ModelBasicList;
};
namespace caf {
class BoxManipulatorPartManager;
class Viewer;
};
class QMouseEvent;
//==================================================================================================
//
//
//==================================================================================================
class RicBoxManipulatorEventHandler : public QObject
{
Q_OBJECT
public:
RicBoxManipulatorEventHandler(caf::Viewer* viewer);
~RicBoxManipulatorEventHandler();
void setScaleZ(double scaleZ);
void setDisplayModelOffset(cvf::Vec3d offset);
void setOrigin(const cvf::Mat4d& origin);
void setSize(const cvf::Vec3d& size);
cvf::Model* model();
signals:
void geometryUpdated();
protected:
bool eventFilter(QObject *obj, QEvent *event);
void mouseMoveEvent(QMouseEvent* event);
void mousePressEvent(QMouseEvent* event);
void mouseReleaseEvent(QMouseEvent* event);
private:
void updateParts();
void updatePartManagerCoords();
cvf::Vec3d displayModelCoordFromDomainCoord(const cvf::Vec3d& domainCoord) const;
private:
cvf::ref<caf::BoxManipulatorPartManager> m_partManager;
cvf::ref<cvf::ModelBasicList> m_model;
QPointer<caf::Viewer> m_viewer;
double m_scaleZ;
cvf::Vec3d m_displayModelOffset;
cvf::Mat4d m_domainCoordOrigin;
cvf::Vec3d m_domainCoordSize;
bool m_isGeometryCreated;
};

View File

@ -0,0 +1,128 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2016- Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RicEditIntersectionBoxEventFeature.h"
#include "RiaApplication.h"
#include "RicBoxManipulatorEventHandler.h"
#include "RimCase.h"
#include "RimIntersectionBox.h"
#include "RimView.h"
#include "RiuViewer.h"
#include <QAction>
CAF_CMD_SOURCE_INIT(RicEditIntersectionBoxEventFeature, "RicEditIntersectionBoxEventFeature");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicEditIntersectionBoxEventFeature::RicEditIntersectionBoxEventFeature()
: m_eventHandler(nullptr)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicEditIntersectionBoxEventFeature::updateGeometry()
{
RimView* activeView = RiaApplication::instance()->activeReservoirView();
if (activeView && activeView->viewer())
{
activeView->viewer()->addStaticModelOnce(m_eventHandler->model());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicEditIntersectionBoxEventFeature::isCommandEnabled()
{
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicEditIntersectionBoxEventFeature::onActionTriggered(bool isChecked)
{
RiuViewer* viewer = nullptr;
RimView* activeView = RiaApplication::instance()->activeReservoirView();
if (activeView && activeView->viewer())
{
viewer = activeView->viewer();
}
if (isCommandChecked() && m_eventHandler)
{
if (viewer)
{
viewer->removeEventFilter(m_eventHandler);
viewer->removeStaticModel(m_eventHandler->model());
}
m_eventHandler->deleteLater();
m_eventHandler = nullptr;
}
else if (viewer)
{
RimIntersectionBox* intersectionBox = dynamic_cast<RimIntersectionBox*>(viewer->lastPickedObject());
if (intersectionBox)
{
m_eventHandler = new RicBoxManipulatorEventHandler(viewer);
cvf::Mat4d myMat = cvf::Mat4d::fromRotation(cvf::Vec3d::X_AXIS, 0.0);
myMat.setTranslation(intersectionBox->boxOrigin().translation());
m_eventHandler->setOrigin(myMat);
m_eventHandler->setSize(intersectionBox->boxSize());
m_eventHandler->setScaleZ(activeView->scaleZ());
RimCase* rimCase = activeView->ownerCase();
m_eventHandler->setDisplayModelOffset(rimCase->displayModelOffset());
viewer->installEventFilter(m_eventHandler);
connect(m_eventHandler, SIGNAL(geometryUpdated()), this, SLOT(updateGeometry()));
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicEditIntersectionBoxEventFeature::setupActionLook(QAction* actionToSetup)
{
actionToSetup->setIcon(QIcon(":/IntersectionBox16x16.png"));
actionToSetup->setText("Edit Intersection Box (event handler)");
actionToSetup->setCheckable(true);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicEditIntersectionBoxEventFeature::isCommandChecked()
{
return m_eventHandler != NULL;
}

View File

@ -0,0 +1,52 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2016- Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafCmdFeature.h"
class RicBoxManipulatorEventHandler;
//==================================================================================================
///
//==================================================================================================
class RicEditIntersectionBoxEventFeature : public caf::CmdFeature
{
Q_OBJECT;
CAF_CMD_HEADER_INIT;
public:
RicEditIntersectionBoxEventFeature();
public slots:
void updateGeometry();
protected:
// Overrides
virtual bool isCommandEnabled() override;
virtual void onActionTriggered( bool isChecked ) override;
virtual void setupActionLook( QAction* actionToSetup ) override;
virtual bool isCommandChecked() override;
private:
RicBoxManipulatorEventHandler* m_eventHandler;
};

View File

@ -0,0 +1,119 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2016- Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RicEditIntersectionBoxFeature.h"
#include "RiaApplication.h"
#include "RimCase.h"
#include "RimIntersectionBox.h"
#include "RimView.h"
#include "RiuViewer.h"
#include "cafBoxManipulatorGeometryGenerator.h"
#include "cafEffectGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfModelBasicList.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfTransform.h"
#include <QAction>
CAF_CMD_SOURCE_INIT(RicEditIntersectionBoxFeature, "RicEditIntersectionBoxFeature");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicEditIntersectionBoxFeature::isCommandEnabled()
{
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicEditIntersectionBoxFeature::onActionTriggered(bool isChecked)
{
RiuViewer* viewer = nullptr;
RimView* activeView = RiaApplication::instance()->activeReservoirView();
if (activeView && activeView->viewer())
{
viewer = activeView->viewer();
}
if (isCommandChecked() && m_model.notNull())
{
if (viewer) viewer->removeStaticModel(m_model.p());
m_model = nullptr;
}
else if (viewer)
{
RimIntersectionBox* intersectionBox = dynamic_cast<RimIntersectionBox*>(viewer->lastPickedObject());
if (intersectionBox)
{
caf::BoxManipulatorGeometryGenerator boxGen;
// TODO: boxGen operates in display coordinates, conversion is missing
boxGen.setOrigin(intersectionBox->boxOrigin());
boxGen.setSize(intersectionBox->boxSize());
cvf::ref<cvf::DrawableGeo> geoMesh = boxGen.createBoundingBoxMeshDrawable();
if (geoMesh.notNull())
{
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Cross Section mesh");
part->setDrawable(geoMesh.p());
part->updateBoundingBox();
// part->setEnableMask(meshFaultBit);
// part->setPriority(priMesh);
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator CrossSectionEffGen(cvf::Color3::WHITE);
eff = CrossSectionEffGen.generateCachedEffect();
part->setEffect(eff.p());
m_model = new cvf::ModelBasicList;
m_model->addPart(part.p());
viewer->addStaticModelOnce(m_model.p());
}
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicEditIntersectionBoxFeature::setupActionLook(QAction* actionToSetup)
{
actionToSetup->setIcon(QIcon(":/IntersectionBox16x16.png"));
actionToSetup->setText("Edit Intersection Box");
actionToSetup->setCheckable(true);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicEditIntersectionBoxFeature::isCommandChecked()
{
return m_model.notNull();
}

View File

@ -0,0 +1,55 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2016- Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafCmdFeature.h"
#include "cafCmdExecuteCommand.h"
#include "cafPdmPointer.h"
#include "cvfBase.h"
#include "cvfObject.h"
namespace caf {
class BoxManipulatorGeometryGenerator;
};
namespace cvf {
class ModelBasicList;
};
//==================================================================================================
///
//==================================================================================================
class RicEditIntersectionBoxFeature : public caf::CmdFeature
{
CAF_CMD_HEADER_INIT;
protected:
// Overrides
virtual bool isCommandEnabled() override;
virtual void onActionTriggered( bool isChecked ) override;
virtual void setupActionLook( QAction* actionToSetup ) override;
virtual bool isCommandChecked() override;
private:
// cvf::ref<caf::BoxManipulatorGeometryGenerator> m_boxManipulatorGeometryGenerator;
cvf::ref<cvf::ModelBasicList> m_model;
};

View File

@ -40,3 +40,11 @@ const std::vector<size_t>& RivIntersectionBoxSourceInfo::triangleToCellIndex() c
return m_intersectionBoxGeometryGenerator->triangleToCellIndex();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const RimIntersectionBox* RivIntersectionBoxSourceInfo::intersectionBox() const
{
return m_intersectionBoxGeometryGenerator->intersectionBox();
}

View File

@ -32,6 +32,8 @@ public:
const std::vector<size_t>& triangleToCellIndex() const;
const RimIntersectionBox* intersectionBox() const;
private:
cvf::cref<RivIntersectionBoxGeometryGenerator> m_intersectionBoxGeometryGenerator;
};

View File

@ -699,6 +699,16 @@ cvf::Vec3d RiuViewer::lastPickPositionInDomainCoords() const
return m_viewerCommands->lastPickPositionInDomainCoords();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
caf::PdmObject* RiuViewer::lastPickedObject() const
{
CVF_ASSERT(m_viewerCommands);
return m_viewerCommands->currentPickedObject();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------

View File

@ -90,6 +90,7 @@ public:
void setAxisLabels(const cvf::String& xLabel, const cvf::String& yLabel, const cvf::String& zLabel);
cvf::Vec3d lastPickPositionInDomainCoords() const;
caf::PdmObject* lastPickedObject() const;
public slots:
virtual void slotSetCurrentFrame(int frameIndex);

View File

@ -47,6 +47,7 @@
#include "RimGeoMechCase.h"
#include "RimGeoMechCellColors.h"
#include "RimGeoMechView.h"
#include "RimIntersectionBox.h"
#include "RimLegendConfig.h"
#include "RimTernaryLegendConfig.h"
#include "RimViewController.h"
@ -133,6 +134,7 @@ void RiuViewerCommands::displayContextMenu(QMouseEvent* event)
{
m_currentGridIdx = cvf::UNDEFINED_SIZE_T;
m_currentCellIndex = cvf::UNDEFINED_SIZE_T;
m_currentPickedObject = nullptr;
int winPosX = event->x();
int winPosY = event->y();
@ -195,7 +197,7 @@ void RiuViewerCommands::displayContextMenu(QMouseEvent* event)
{
findCellAndGridIndex(crossSectionSourceInfo, firstPartTriangleIndex, &m_currentCellIndex, &m_currentGridIdx);
m_currentFaceIndex = cvf::StructGridInterface::NO_FACE;
m_currentCrossSection = const_cast<RimIntersection*>(crossSectionSourceInfo->crossSection());
m_currentPickedObject = const_cast<RimIntersection*>(crossSectionSourceInfo->crossSection());
menu.addAction(QString("Hide intersection"), this, SLOT(slotHideIntersection()));
}
@ -203,6 +205,16 @@ void RiuViewerCommands::displayContextMenu(QMouseEvent* event)
{
findCellAndGridIndex(intersectionBoxSourceInfo, firstPartTriangleIndex, &m_currentCellIndex, &m_currentGridIdx);
m_currentFaceIndex = cvf::StructGridInterface::NO_FACE;
m_currentPickedObject = const_cast<RimIntersectionBox*>(intersectionBoxSourceInfo->intersectionBox());
menu.addAction(caf::CmdFeatureManager::instance()->action("RicEditIntersectionBoxFeature"));
menu.addAction(caf::CmdFeatureManager::instance()->action("RicEditIntersectionBoxEventFeature"));
menu.addSeparator();
QStringList commandIdList;
commandIdList << "RicEditIntersectionBoxFeature";
commandIdList << "RicEditIntersectionBoxEventFeature";
caf::CmdFeatureManager::instance()->refreshCheckedState(commandIdList);
}
// IJK -slice commands
@ -442,10 +454,11 @@ void RiuViewerCommands::slotAddGeoMechPropertyFilter()
//--------------------------------------------------------------------------------------------------
void RiuViewerCommands::slotHideIntersection()
{
if (m_currentCrossSection)
RimIntersection* rimIntersection = dynamic_cast<RimIntersection*>(currentPickedObject());
if (rimIntersection)
{
m_currentCrossSection->isActive = false;
m_currentCrossSection->updateConnectedEditors();
rimIntersection->isActive = false;
rimIntersection->updateConnectedEditors();
if (m_reservoirView)
{
@ -591,6 +604,14 @@ cvf::Vec3d RiuViewerCommands::lastPickPositionInDomainCoords() const
return m_currentPickPositionInDomainCoords;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
caf::PdmObject* RiuViewerCommands::currentPickedObject() const
{
return m_currentPickedObject;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------

View File

@ -36,6 +36,10 @@ class RivIntersectionSourceInfo;
class QMouseEvent;
namespace caf {
class PdmObject;
}
namespace cvf {
class HitItemCollection;
class Part;
@ -55,6 +59,8 @@ public:
void handlePickAction(int winPosX, int winPosY, Qt::KeyboardModifiers keyboardModifiers);
cvf::Vec3d lastPickPositionInDomainCoords() const;
caf::PdmObject* currentPickedObject() const;
private slots:
void slotRangeFilterI();
void slotRangeFilterJ();
@ -80,7 +86,7 @@ private:
cvf::Vec3d m_currentPickPositionInDomainCoords;
caf::PdmPointer<RimView> m_reservoirView;
caf::PdmPointer<RimIntersection> m_currentCrossSection;
caf::PdmPointer<caf::PdmObject> m_currentPickedObject;
QPointer<RiuViewer> m_viewer;

View File

@ -15,6 +15,10 @@ include_directories(
)
add_library( ${PROJECT_NAME}
cafBoxManipulatorPartManager.cpp
cafBoxManipulatorPartManager.h
cafBoxManipulatorGeometryGenerator.cpp
cafBoxManipulatorGeometryGenerator.h
cafCategoryLegend.cpp
cafCategoryLegend.h
cafCategoryMapper.cpp

View File

@ -0,0 +1,125 @@
#include "cafBoxManipulatorGeometryGenerator.h"
#include "cvfBoxGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfGeometryBuilderFaceList.h"
#include "cvfPrimitiveSetIndexedUInt.h"
using namespace cvf;
namespace caf {
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
BoxManipulatorGeometryGenerator::BoxManipulatorGeometryGenerator()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
BoxManipulatorGeometryGenerator::~BoxManipulatorGeometryGenerator()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorGeometryGenerator::setOrigin(const cvf::Mat4d& origin)
{
m_origin = origin;
m_vertices = nullptr;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorGeometryGenerator::setSize(const cvf::Vec3d& size)
{
m_size = size;
m_vertices = nullptr;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> BoxManipulatorGeometryGenerator::createBoundingBoxMeshDrawable()
{
if (m_vertices.isNull())
{
calculateArrays();
}
if (!(m_vertices.notNull() && m_vertices->size() != 0)) return NULL;
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setVertexArray(m_vertices.p());
cvf::ref<cvf::UIntArray> indices = lineIndicesFromQuadVertexArray(m_vertices.p());
cvf::ref<cvf::PrimitiveSetIndexedUInt> prim = new cvf::PrimitiveSetIndexedUInt(cvf::PT_LINES);
prim->setIndices(indices.p());
geo->addPrimitiveSet(prim.p());
return geo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorGeometryGenerator::calculateArrays()
{
BoxGenerator gen;
cvf::Vec3d min = m_origin.translation();
cvf::Vec3d max = m_origin.translation() + m_size;
gen.setMinMax(min, max);
gen.setSubdivisions(1, 1, 1);
GeometryBuilderFaceList builder;
gen.generate(&builder);
m_vertices = builder.vertices();
// TODO: Rotate generated vertices
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::UIntArray> BoxManipulatorGeometryGenerator::lineIndicesFromQuadVertexArray(const cvf::Vec3fArray* vertexArray)
{
CVF_ASSERT(vertexArray);
size_t numVertices = vertexArray->size();
int numQuads = static_cast<int>(numVertices / 4);
CVF_ASSERT(numVertices % 4 == 0);
cvf::ref<cvf::UIntArray> indices = new cvf::UIntArray;
indices->resize(numQuads * 8);
#pragma omp parallel for
for (int i = 0; i < numQuads; i++)
{
int idx = 8 * i;
indices->set(idx + 0, i * 4 + 0);
indices->set(idx + 1, i * 4 + 1);
indices->set(idx + 2, i * 4 + 1);
indices->set(idx + 3, i * 4 + 2);
indices->set(idx + 4, i * 4 + 2);
indices->set(idx + 5, i * 4 + 3);
indices->set(idx + 6, i * 4 + 3);
indices->set(idx + 7, i * 4 + 0);
}
return indices;
}
} // namespace cvf

View File

@ -0,0 +1,45 @@
#pragma once
#include "cvfBase.h"
#include "cvfObject.h"
#include "cvfVector3.h"
#include "cvfArray.h"
#include "cvfBoundingBox.h"
namespace cvf {
class DrawableGeo;
}
namespace caf {
//==================================================================================================
//
//
//==================================================================================================
class BoxManipulatorGeometryGenerator : public cvf::Object
{
public:
BoxManipulatorGeometryGenerator();
~BoxManipulatorGeometryGenerator();
void setOrigin(const cvf::Mat4d& origin);
void setSize(const cvf::Vec3d& size);
cvf::ref<cvf::DrawableGeo> createBoundingBoxMeshDrawable();
private:
void calculateArrays();
static cvf::ref<cvf::UIntArray> lineIndicesFromQuadVertexArray(const cvf::Vec3fArray* vertexArray);
private:
cvf::Mat4d m_origin;
cvf::Vec3d m_size;
cvf::ref<cvf::Vec3fArray> m_vertices;
};
}

View File

@ -0,0 +1,336 @@
#include "cafBoxManipulatorPartManager.h"
#include "cvfBoxGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfGeometryBuilderFaceList.h"
#include "cvfPart.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfPrimitiveSetIndexedUShort.h"
#include "cafBoxManipulatorGeometryGenerator.h"
#include "cafEffectGenerator.h"
#include "cvfModelBasicList.h"
using namespace cvf;
namespace caf {
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
BoxManipulatorPartManager::BoxManipulatorPartManager()
{
m_geometryGenerator = new caf::BoxManipulatorGeometryGenerator;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorPartManager::setOrigin(const cvf::Mat4d& origin)
{
m_origin = origin;
m_geometryGenerator->setOrigin(origin);
clearAllGeometryAndParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorPartManager::setSize(const cvf::Vec3d& size)
{
m_size = size;
m_geometryGenerator->setSize(size);
clearAllGeometryAndParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorPartManager::appendPartsToModel(cvf::ModelBasicList* model)
{
if (m_boundingBoxPart.isNull())
{
recreateAllGeometryAndParts();
}
CVF_ASSERT(m_boundingBoxPart.notNull());
model->addPart(m_boundingBoxPart.p());
for (size_t i = 0; i < m_cubeParts.size(); i++)
{
model->addPart(m_cubeParts.at(i));
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t BoxManipulatorPartManager::partIndexFromSourceInfo(cvf::Part* candidatePart)
{
if (!candidatePart) return cvf::UNDEFINED_SIZE_T;
BoxManipulatorSourceInfo* candidateSourceInfo = dynamic_cast<BoxManipulatorSourceInfo*>(candidatePart->sourceInfo());
if (!candidateSourceInfo) return cvf::UNDEFINED_SIZE_T;
for (size_t i = 0; i < m_cubeParts.size(); i++)
{
cvf::Part* part = m_cubeParts.at(i);
BoxManipulatorSourceInfo* si = static_cast<BoxManipulatorSourceInfo*>(part->sourceInfo());
if (si->m_cubeFace == candidateSourceInfo->m_cubeFace &&
si->m_cubeFaceItem == candidateSourceInfo->m_cubeFaceItem)
{
return i;
}
}
return cvf::UNDEFINED_SIZE_T;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorPartManager::createCubeGeos()
{
Vec3f cp[8];
navCubeCornerPoints(cp);
createCubeFaceGeos(NCF_Y_NEG, cp[0], cp[1], cp[5], cp[4]);
createCubeFaceGeos(NCF_Y_POS, cp[2], cp[3], cp[7], cp[6]);
createCubeFaceGeos(NCF_Z_POS, cp[4], cp[5], cp[6], cp[7]);
createCubeFaceGeos(NCF_Z_NEG, cp[3], cp[2], cp[1], cp[0]);
createCubeFaceGeos(NCF_X_NEG, cp[3], cp[0], cp[4], cp[7]);
createCubeFaceGeos(NCF_X_POS, cp[1], cp[2], cp[6], cp[5]);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorPartManager::createCubeFaceGeos(NavCubeFace face, cvf::Vec3f p1, cvf::Vec3f p2, cvf::Vec3f p3, cvf::Vec3f p4)
{
Vec2f t1(0, 0);
Vec2f t2(1, 0);
Vec2f t3(1, 1);
Vec2f t4(0, 1);
float fCornerFactor = 0.175f;
float fOneMinusCF = 1.0f - fCornerFactor;
Vec3f p12 = p1 + (p2 - p1)*fCornerFactor; Vec2f t12(fCornerFactor, 0);
Vec3f p14 = p1 + (p4 - p1)*fCornerFactor; Vec2f t14(0, fCornerFactor);
Vec3f pi1 = p1 + (p12 - p1) + (p14 - p1); Vec2f ti1(fCornerFactor, fCornerFactor);
Vec3f p21 = p2 + (p1 - p2)*fCornerFactor; Vec2f t21(fOneMinusCF, 0);
Vec3f p23 = p2 + (p3 - p2)*fCornerFactor; Vec2f t23(1.0, fCornerFactor);
Vec3f pi2 = p2 + (p21 - p2) + (p23 - p2); Vec2f ti2(fOneMinusCF, fCornerFactor);
Vec3f p32 = p3 + (p2 - p3)*fCornerFactor; Vec2f t32(1.0, fOneMinusCF);
Vec3f p34 = p3 + (p4 - p3)*fCornerFactor; Vec2f t34(fOneMinusCF, 1.0);
Vec3f pi3 = p3 + (p32 - p3) + (p34 - p3); Vec2f ti3(fOneMinusCF, fOneMinusCF);
Vec3f p41 = p4 + (p1 - p4)*fCornerFactor; Vec2f t41(0, fOneMinusCF);
Vec3f p43 = p4 + (p3 - p4)*fCornerFactor; Vec2f t43(fCornerFactor, 1.0);
Vec3f pi4 = p4 + (p41 - p4) + (p43 - p4); Vec2f ti4(fCornerFactor, fOneMinusCF);
/*
// Bottom left
m_cubeItemType.push_back(navCubeItem(face, NCFI_BOTTOM_LEFT));
m_cubeGeoFace.push_back(face);
m_cubeGeos.push_back(createQuadGeo(p1, p12, pi1, p14, t1, t12, ti1, t14).p());
// Bottom right
m_cubeItemType.push_back(navCubeItem(face, NCFI_BOTTOM_RIGHT));
m_cubeGeoFace.push_back(face);
m_cubeGeos.push_back(createQuadGeo(p2, p23, pi2, p21, t2, t23, ti2, t21).p());
// Top right
m_cubeItemType.push_back(navCubeItem(face, NCFI_TOP_RIGHT));
m_cubeGeoFace.push_back(face);
m_cubeGeos.push_back(createQuadGeo(p3, p34, pi3, p32, t3, t34, ti3, t32).p());
// Top left
m_cubeItemType.push_back(navCubeItem(face, NCFI_TOP_LEFT));
m_cubeGeoFace.push_back(face);
m_cubeGeos.push_back(createQuadGeo(p4, p41, pi4, p43, t4, t41, ti4, t43).p());
// Bottom
m_cubeItemType.push_back(navCubeItem(face, NCFI_BOTTOM));
m_cubeGeoFace.push_back(face);
m_cubeGeos.push_back(createQuadGeo(p12, p21, pi2, pi1, t12, t21, ti2, ti1).p());
// Top
m_cubeItemType.push_back(navCubeItem(face, NCFI_TOP));
m_cubeGeoFace.push_back(face);
m_cubeGeos.push_back(createQuadGeo(p34, p43, pi4, pi3, t34, t43, ti4, ti3).p());
// Right
m_cubeItemType.push_back(navCubeItem(face, NCFI_RIGHT));
m_cubeGeoFace.push_back(face);
m_cubeGeos.push_back(createQuadGeo(p23, p32, pi3, pi2, t23, t32, ti3, ti2).p());
// Left
m_cubeItemType.push_back(navCubeItem(face, NCFI_LEFT));
m_cubeGeoFace.push_back(face);
m_cubeGeos.push_back(createQuadGeo(p41, p14, pi1, pi4, t41, t14, ti1, ti4).p());
*/
// Inner part
m_cubeItemType.push_back(navCubeItem(face, NCFI_CENTER));
m_cubeGeoFace.push_back(face);
m_cubeGeos.push_back(createQuadGeo(pi1, pi2, pi3, pi4, ti1, ti2, ti3, ti4).p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> BoxManipulatorPartManager::createQuadGeo(const cvf::Vec3f& v1, const cvf::Vec3f& v2, const cvf::Vec3f& v3, const cvf::Vec3f& v4, const cvf::Vec2f& t1, const cvf::Vec2f& t2, const cvf::Vec2f& t3, const cvf::Vec2f& t4)
{
ref<DrawableGeo> geo = new DrawableGeo;
ref<Vec3fArray> vertexArray = new Vec3fArray(4);
vertexArray->set(0, v1);
vertexArray->set(1, v2);
vertexArray->set(2, v3);
vertexArray->set(3, v4);
ref<Vec2fArray> textureCoordArray = new Vec2fArray(4);
textureCoordArray->set(0, t1);
textureCoordArray->set(1, t2);
textureCoordArray->set(2, t3);
textureCoordArray->set(3, t4);
geo->setVertexArray(vertexArray.p());
geo->setTextureCoordArray(textureCoordArray.p());
ref<cvf::UShortArray> indices = new cvf::UShortArray(6);
indices->set(0, 0);
indices->set(1, 1);
indices->set(2, 2);
indices->set(3, 0);
indices->set(4, 2);
indices->set(5, 3);
ref<cvf::PrimitiveSetIndexedUShort> primSet = new cvf::PrimitiveSetIndexedUShort(cvf::PT_TRIANGLES);
primSet->setIndices(indices.p());
geo->addPrimitiveSet(primSet.p());
geo->computeNormals();
return geo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorPartManager::navCubeCornerPoints(cvf::Vec3f points[8])
{
Vec3f min(m_origin.translation());
Vec3f max(m_origin.translation() + m_size);
points[0].set(min.x(), min.y(), min.z());
points[1].set(max.x(), min.y(), min.z());
points[2].set(max.x(), max.y(), min.z());
points[3].set(min.x(), max.y(), min.z());
points[4].set(min.x(), min.y(), max.z());
points[5].set(max.x(), min.y(), max.z());
points[6].set(max.x(), max.y(), max.z());
points[7].set(min.x(), max.y(), max.z());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::pair<BoxManipulatorPartManager::NavCubeFace, BoxManipulatorPartManager::NavCubeFaceItem> BoxManipulatorPartManager::navCubeItem(NavCubeFace face, NavCubeFaceItem faceItem) const
{
return std::make_pair(face, faceItem);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorPartManager::clearAllGeometryAndParts()
{
m_boundingBoxPart = nullptr;
m_cubeGeos.clear();
m_cubeGeoFace.clear();
m_cubeItemType.clear();
m_cubeParts.clear();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorPartManager::recreateAllGeometryAndParts()
{
createBoundingBoxPart();
createCubeGeos();
createCubeParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorPartManager::createBoundingBoxPart()
{
m_boundingBoxPart = nullptr;
cvf::ref<cvf::DrawableGeo> geoMesh = m_geometryGenerator->createBoundingBoxMeshDrawable();
if (geoMesh.notNull())
{
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Box Manipulator Mesh");
part->setDrawable(geoMesh.p());
part->updateBoundingBox();
// part->setEnableMask(meshFaultBit);
// part->setPriority(priMesh);
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator effectGenerator(cvf::Color3::WHITE);
eff = effectGenerator.generateCachedEffect();
part->setEffect(eff.p());
m_boundingBoxPart = part;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void BoxManipulatorPartManager::createCubeParts()
{
for (size_t i = 0; i < m_cubeGeos.size(); i++)
{
cvf::DrawableGeo* geoMesh = m_cubeGeos.at(i);
if (geoMesh)
{
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Box Manipulator Mesh");
part->setDrawable(geoMesh);
part->updateBoundingBox();
// part->setEnableMask(meshFaultBit);
// part->setPriority(priMesh);
caf::SurfaceEffectGenerator surfaceGen(cvf::Color3::GREEN, caf::PO_1);
cvf::ref<cvf::Effect> eff = surfaceGen.generateCachedEffect();
part->setEffect(eff.p());
auto pair = m_cubeItemType[i];
BoxManipulatorSourceInfo* sourceInfo = new BoxManipulatorSourceInfo(pair.first, pair.second);
part->setSourceInfo(sourceInfo);
m_cubeParts.push_back(part.p());
}
}
}
} // namespace cvf

View File

@ -0,0 +1,163 @@
#pragma once
#include "cvfBase.h"
#include "cvfObject.h"
#include "cvfVector3.h"
#include "cvfCollection.h"
#include "cvfMatrix4.h"
/*
#include "cvfArray.h"
#include "cvfBoundingBox.h"
*/
namespace cvf {
class ModelBasicList;
class Part;
class DrawableGeo;
}
namespace caf {
class BoxManipulatorGeometryGenerator;
};
namespace caf {
//==================================================================================================
//
//
//==================================================================================================
class BoxManipulatorPartManager : public cvf::Object
{
public:
enum NavCubeFace
{
NCF_X_POS,
NCF_X_NEG,
NCF_Y_POS,
NCF_Y_NEG,
NCF_Z_POS,
NCF_Z_NEG
};
enum NavCubeFaceItem
{
NCFI_NONE,
NCFI_CENTER,
NCFI_BOTTOM_LEFT,
NCFI_BOTTOM,
NCFI_BOTTOM_RIGHT,
NCFI_RIGHT,
NCFI_TOP_RIGHT,
NCFI_TOP,
NCFI_TOP_LEFT,
NCFI_LEFT
};
enum NavCubeItem
{
NCI_NONE,
NCI_CORNER_XN_YN_ZN,
NCI_CORNER_XP_YN_ZN,
NCI_CORNER_XP_YP_ZN,
NCI_CORNER_XN_YP_ZN,
NCI_CORNER_XN_YN_ZP,
NCI_CORNER_XP_YN_ZP,
NCI_CORNER_XP_YP_ZP,
NCI_CORNER_XN_YP_ZP,
NCI_EDGE_YN_ZN,
NCI_EDGE_XP_ZN,
NCI_EDGE_YP_ZN,
NCI_EDGE_XN_ZN,
NCI_EDGE_YN_ZP,
NCI_EDGE_XP_ZP,
NCI_EDGE_YP_ZP,
NCI_EDGE_XN_ZP,
NCI_EDGE_XN_YN,
NCI_EDGE_XP_YN,
NCI_EDGE_XP_YP,
NCI_EDGE_XN_YP,
NCI_FACE_X_POS,
NCI_FACE_X_NEG,
NCI_FACE_Y_POS,
NCI_FACE_Y_NEG,
NCI_FACE_Z_POS,
NCI_FACE_Z_NEG,
NCI_ARROW_LEFT,
NCI_ARROW_RIGHT,
NCI_ARROW_TOP,
NCI_ARROW_BOTTOM,
NCI_HOME,
NCI_ROTATE_CW,
NCI_ROTATE_CCW
};
public:
BoxManipulatorPartManager();
void setOrigin(const cvf::Mat4d& origin);
void setSize(const cvf::Vec3d& size);
void appendPartsToModel(cvf::ModelBasicList* model);
size_t partIndexFromSourceInfo(cvf::Part* part);
private:
void createCubeGeos();
void createCubeFaceGeos(NavCubeFace face, cvf::Vec3f p1, cvf::Vec3f p2, cvf::Vec3f p3, cvf::Vec3f p4);
cvf::ref<cvf::DrawableGeo> createQuadGeo(const cvf::Vec3f& v1, const cvf::Vec3f& v2, const cvf::Vec3f& v3, const cvf::Vec3f& v4, const cvf::Vec2f& t1, const cvf::Vec2f& t2, const cvf::Vec2f& t3, const cvf::Vec2f& t4);
void navCubeCornerPoints(cvf::Vec3f points[8]);
//NavCubeItem navCubeItem(NavCubeFace face, NavCubeFaceItem item) const;
std::pair<NavCubeFace, NavCubeFaceItem> navCubeItem(NavCubeFace face, NavCubeFaceItem item) const;
void clearAllGeometryAndParts();
void recreateAllGeometryAndParts();
void createBoundingBoxPart();
void createCubeParts();
private:
cvf::Collection<cvf::DrawableGeo> m_cubeGeos; // These arrays have the same length
std::vector<NavCubeFace> m_cubeGeoFace; // These arrays have the same length
std::vector< std::pair<NavCubeFace, NavCubeFaceItem> > m_cubeItemType; // These arrays have the same length
cvf::Collection<cvf::Part> m_cubeParts; // These arrays have the same length
cvf::ref<cvf::Part> m_boundingBoxPart;
cvf::ref<caf::BoxManipulatorGeometryGenerator> m_geometryGenerator;
cvf::Mat4d m_origin;
cvf::Vec3d m_size;
};
class BoxManipulatorSourceInfo : public cvf::Object
{
public:
BoxManipulatorSourceInfo(BoxManipulatorPartManager::NavCubeFace cubeFace, BoxManipulatorPartManager::NavCubeFaceItem cubeFaceItem)
: m_cubeFace(cubeFace),
m_cubeFaceItem(cubeFaceItem)
{
}
BoxManipulatorPartManager::NavCubeFace m_cubeFace;
BoxManipulatorPartManager::NavCubeFaceItem m_cubeFaceItem;
};
}