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RimView etc: More aligning GeoMech/Eclipse
Now Animation drawstyle works fairly well.
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@@ -44,11 +44,14 @@ public:
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std::map<std::string, std::vector<std::string> > scalarFieldAndComponentNames(RigFemResultPosEnum resPos);
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std::vector<std::string> stepNames();
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void assertResultsLoaded(int stepIndex, const RigFemResultAddress& resVarAddr);
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RigFemScalarResultFrames* findOrLoadScalarResult(int partIndex,
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int stepIndex,
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const RigFemResultAddress& resVarAddr);
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size_t frameCount(int stepIndex, const RigFemResultAddress& resVarAddr);
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std::vector<double> frameTimes(int stepIndex, const RigFemResultAddress& resVarAddr);
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void minMaxScalarValues (const RigFemResultAddress& resVarAddr, int stepIndex, int frameIndex, double* localMin, double* localMax);
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void posNegClosestToZero(const RigFemResultAddress& resVarAddr, int stepIndex, int frameIndex, double* localPosClosestToZero, double* localNegClosestToZero);
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void minMaxScalarValues (const RigFemResultAddress& resVarAddr, int stepIndex, double* globalMin, double* globalMax);
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