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https://github.com/OPM/ResInsight.git
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#1584 Replace cvf::vec3d[8] with std::array<cvf::vec3d, 8>
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@@ -39,6 +39,7 @@
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#include "cvfBoundingBox.h"
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#include <algorithm>
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#include <array>
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namespace caf
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{
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@@ -372,8 +373,8 @@ void StructGridInterface::computeCharacteristicCellSize( const std::vector<size_
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double jLengthAccumulated = 0.0;
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double kLengthAccumulated = 0.0;
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cvf::Vec3d cornerVerts[8];
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size_t evaluatedCellCount = 0;
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std::array<cvf::Vec3d, 8> cornerVerts;
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size_t evaluatedCellCount = 0;
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// Evaluate N-th cells, compute the stride between each index
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size_t stride = std::max( size_t( 1 ), globalCellIndices.size() / 100 );
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@@ -38,10 +38,12 @@
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#include "cvfObject.h"
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#include "cvfVector3.h"
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#include <cstddef>
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#include "cafAppEnum.h"
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#include <array>
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#include <cstddef>
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namespace cvf
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{
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class CellFilterBase;
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@@ -99,8 +101,8 @@ public:
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virtual bool cellIJKFromCoordinate( const cvf::Vec3d& coord, size_t* i, size_t* j, size_t* k ) const = 0;
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virtual void cellCornerVertices( size_t cellIndex, cvf::Vec3d vertices[8] ) const = 0;
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virtual cvf::Vec3d cellCentroid( size_t cellIndex ) const = 0;
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virtual void cellCornerVertices( size_t cellIndex, std::array<cvf::Vec3d, 8>& vertices ) const = 0;
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virtual cvf::Vec3d cellCentroid( size_t cellIndex ) const = 0;
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virtual void cellMinMaxCordinates( size_t cellIndex, cvf::Vec3d* minCoordinate, cvf::Vec3d* maxCoordinate ) const = 0;
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virtual size_t gridPointIndexFromIJK( size_t i, size_t j, size_t k ) const = 0;
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@@ -47,6 +47,8 @@
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#include "cvfArray.h"
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#include "cvfOutlineEdgeExtractor.h"
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#include <array>
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#include <cmath>
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namespace cvf
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@@ -274,7 +276,7 @@ ref<DrawableGeo> StructGridGeometryGenerator::createMeshDrawableFromSingleCell(
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size_t cellIndex,
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const cvf::Vec3d& displayModelOffset )
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{
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cvf::Vec3d cornerVerts[8];
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std::array<cvf::Vec3d, 8> cornerVerts;
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grid->cellCornerVertices( cellIndex, cornerVerts );
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std::vector<Vec3f> vertices;
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@@ -413,7 +415,7 @@ void StructGridGeometryGenerator::computeArrays()
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if ( !visibleFaces.empty() )
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{
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cvf::Vec3d cornerVerts[8];
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std::array<cvf::Vec3d, 8> cornerVerts;
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m_grid->cellCornerVertices( cellIndex, cornerVerts );
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size_t idx;
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+14
-14
@@ -755,8 +755,8 @@ cvf::Vec3d HexGridIntersectionTools::planeLineIntersectionForMC( const cvf::Plan
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// The cellFaceForEachTriangleEdge refer to the edge after the corresponding triangle vertex.
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//--------------------------------------------------------------------------------------------------
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int HexGridIntersectionTools::planeHexIntersectionMC( const cvf::Plane& plane,
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const cvf::Vec3d cell[8],
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const size_t hexCornersIds[8],
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const std::array<cvf::Vec3d, 8>& cell,
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const std::array<size_t , 8>& hexCornersIds,
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge )
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{
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@@ -1304,11 +1304,11 @@ are stacked together to a chain, the mesh of each cube must be rotated by an ang
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*/
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//--------------------------------------------------------------------------------------------------
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int HexGridIntersectionTools::planeHexIntersectionMCTet( const cvf::Plane& plane,
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const cvf::Vec3d cell[8],
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const size_t hexCornersIds[8],
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge )
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int HexGridIntersectionTools::planeHexIntersectionMCTet( const cvf::Plane& plane,
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const std::array<cvf::Vec3d, 8>& cell,
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const std::array<size_t, 8>& hexCornersIds,
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge )
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{
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std::array<double, 8> cellCornerSqDistToPlane = {
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plane.distanceSquared( cell[0] ),
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@@ -1383,13 +1383,13 @@ int HexGridIntersectionTools::planeHexIntersectionMCTet( const cvf::Plane& pl
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::uint HexGridIntersectionTools::planeMcTetIntersection( const cvf::Plane& plane,
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const cvf::Vec3d hexCell[8],
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const size_t hexCornersIds[8],
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const double cornerDistToPlane[8],
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const std::array<int, 4>& tetCell,
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge )
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cvf::uint HexGridIntersectionTools::planeMcTetIntersection( const cvf::Plane& plane,
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const std::array<cvf::Vec3d, 8>& hexCell,
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const std::array<size_t, 8>& hexCornersIds,
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const double cornerDistToPlane[8],
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const std::array<int, 4>& tetCell,
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge )
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{
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// clang-format off
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+18
-18
@@ -86,24 +86,24 @@ public:
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const cvf::Vec3d& p2,
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double* normalizedDistFromP1 );
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static int planeHexIntersectionMC( const cvf::Plane& plane,
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const cvf::Vec3d cell[8],
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const size_t hexCornersIds[8],
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge );
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static int planeHexIntersectionMC( const cvf::Plane& plane,
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const std::array<cvf::Vec3d, 8>& cell,
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const std::array<size_t, 8>& hexCornersIds,
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge );
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static int planeHexIntersectionMCTet( const cvf::Plane& plane,
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const cvf::Vec3d cell[8],
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const size_t hexCornersIds[8],
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge );
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static cvf::uint planeMcTetIntersection( const cvf::Plane& plane,
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const cvf::Vec3d hexCell[8],
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const size_t hexCornersIds[8],
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const double cornerDistToPlane[8],
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const std::array<int, 4>& tetCell,
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge );
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static int planeHexIntersectionMCTet( const cvf::Plane& plane,
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const std::array<cvf::Vec3d, 8>& cell,
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const std::array<size_t, 8>& hexCornersIds,
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge );
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static cvf::uint planeMcTetIntersection( const cvf::Plane& plane,
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const std::array<cvf::Vec3d, 8>& cell,
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const std::array<size_t, 8>& hexCornersIds,
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const double cornerDistToPlane[8],
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const std::array<int, 4>& tetCell,
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std::vector<ClipVx>* triangleVxes,
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std::vector<int>* cellFaceForEachTriangleEdge );
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};
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}; // namespace caf
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}; // namespace caf
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