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#5019 Use hex grid interface creation from data source for all intersections
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@ -64,7 +64,7 @@ RivIntersectionBoxPartMgr::RivIntersectionBoxPartMgr( RimIntersectionBox* inters
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m_intersectionBoxFacesTextureCoords = new cvf::Vec2fArray;
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cvf::ref<RivIntersectionHexGridInterface> hexGrid = createHexGridInterface();
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cvf::ref<RivIntersectionHexGridInterface> hexGrid = intersectionBox->createHexGridInterface();
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m_intersectionBoxGenerator = new RivIntersectionBoxGeometryGenerator( m_rimIntersectionBox, hexGrid.p() );
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}
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@ -356,30 +356,3 @@ void RivIntersectionBoxPartMgr::appendMeshLinePartsToModel( cvf::ModelBasicList*
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model->addPart( m_intersectionBoxGridLines.p() );
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<RivIntersectionHexGridInterface> RivIntersectionBoxPartMgr::createHexGridInterface()
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{
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RimEclipseView* eclipseView;
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m_rimIntersectionBox->firstAncestorOrThisOfType( eclipseView );
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if ( eclipseView )
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{
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RigMainGrid* grid = eclipseView->mainGrid();
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return new RivEclipseIntersectionGrid( grid,
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eclipseView->currentActiveCellInfo(),
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m_rimIntersectionBox->isInactiveCellsVisible() );
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}
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RimGeoMechView* geoView;
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m_rimIntersectionBox->firstAncestorOrThisOfType( geoView );
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if ( geoView )
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{
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RigFemPart* femPart = geoView->femParts()->part( 0 );
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return new RivFemIntersectionGrid( femPart );
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}
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return nullptr;
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}
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@ -55,8 +55,6 @@ private:
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void updatePartEffect();
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void generatePartGeometry();
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cvf::ref<RivIntersectionHexGridInterface> createHexGridInterface();
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private:
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RimIntersectionBox* m_rimIntersectionBox;
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@ -97,7 +97,7 @@ RivIntersectionPartMgr::RivIntersectionPartMgr( RimIntersection* rimCrossSection
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if ( polyLines.size() > 0 )
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{
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cvf::Vec3d direction = m_rimCrossSection->extrusionDirection();
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cvf::ref<RivIntersectionHexGridInterface> hexGrid = createHexGridInterface();
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cvf::ref<RivIntersectionHexGridInterface> hexGrid = m_rimCrossSection->createHexGridInterface();
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m_crossSectionGenerator = new RivIntersectionGeometryGenerator( m_rimCrossSection,
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polyLines,
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direction,
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@ -998,30 +998,3 @@ cvf::Mat4d RivIntersectionPartMgr::unflattenTransformMatrix( const cvf::Vec3d& i
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{
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return m_crossSectionGenerator->unflattenTransformMatrix( intersectionPointFlat );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<RivIntersectionHexGridInterface> RivIntersectionPartMgr::createHexGridInterface()
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{
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RimEclipseView* eclipseView;
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m_rimCrossSection->firstAncestorOrThisOfType( eclipseView );
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if ( eclipseView )
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{
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RigMainGrid* grid = eclipseView->mainGrid();
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return new RivEclipseIntersectionGrid( grid,
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eclipseView->currentActiveCellInfo(),
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m_rimCrossSection->isInactiveCellsVisible() );
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}
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RimGeoMechView* geoView;
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m_rimCrossSection->firstAncestorOrThisOfType( geoView );
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if ( geoView && geoView->femParts() && geoView->femParts()->partCount() )
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{
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RigFemPart* femPart = geoView->femParts()->part( 0 );
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return new RivFemIntersectionGrid( femPart );
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}
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return nullptr;
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}
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@ -117,8 +117,6 @@ private:
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void createPolyLineParts( bool useBufferObjects );
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void createExtrusionDirParts( bool useBufferObjects );
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cvf::ref<RivIntersectionHexGridInterface> createHexGridInterface();
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private:
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caf::PdmPointer<RimIntersection> m_rimCrossSection;
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