mirror of
https://github.com/OPM/ResInsight.git
synced 2025-02-25 18:55:39 -06:00
Merge pull request #5371 from OPM/unity-support
Add support for CMake Unity Build
This commit is contained in:
commit
dc4d4e0fa2
@ -5,16 +5,15 @@ branches:
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image: Visual Studio 2017
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image: Visual Studio 2017
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clone_depth: 1
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clone_depth: 1
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environment:
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environment:
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QT5: C:\Qt\5.10.1\msvc2017_64
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QT5: C:\Qt\5.13.2\msvc2017_64
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configuration: Release
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build_script:
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build_script:
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- cmd: >-
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- cmd: >-
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mkdir cmakebuild
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mkdir cmakebuild
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cd cmakebuild
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cd cmakebuild
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if exist "%QT5%" set Path=%QT5%\bin;%Path%
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if exist "%QT5%" set Path=%QT5%\bin;%Path%
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cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_BUILD_TYPE=Release -DRESINSIGHT_INCLUDE_APPLICATION_UNIT_TESTS=true -DRESINSIGHT_ENABLE_COTIRE=on "-DCMAKE_PREFIX_PATH=%QT5%" ..
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cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_BUILD_TYPE=Release -DRESINSIGHT_ENABLE_UNITY_BUILD=on "-DCMAKE_PREFIX_PATH=%QT5%" ..
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cmake --build . --target ResInsight_unity --config Release
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cmake --build . --target ResInsight --config Release
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@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
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project (ApplicationCode)
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project (ApplicationCode)
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if(RESINSIGHT_ENABLE_UNITY_BUILD)
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message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
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set(CMAKE_UNITY_BUILD true)
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endif()
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if (CMAKE_COMPILER_IS_GNUCXX)
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if (CMAKE_COMPILER_IS_GNUCXX)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-deprecated -Wno-deprecated-declarations")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-deprecated -Wno-deprecated-declarations")
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endif()
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endif()
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@ -455,40 +461,41 @@ target_link_libraries( ResInsight ${LINK_LIBRARIES} ${EXTERNAL_LINK_LIBRARIES})
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#############################################################################
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#############################################################################
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# cotire
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# cotire and unity builds
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#############################################################################
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#############################################################################
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set( UNITY_EXCLUDE_FILES
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# forever is used as variable name, and this symbol is defined by Qt and used in precompiled headers
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${ResInsight_SOURCE_DIR}/ThirdParty/gtest/gtest-all.cc
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# multiple QRC files are not supported
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qrc_cafAnimControl.cxx
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qrc_ResInsight.cxx
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# mix of cvf and Qt namespaces
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ModelVisualization/GridBox/RivGridBoxGenerator.cpp
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ModelVisualization/Intersections/RivIntersectionGeometryGenerator.cpp
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# exclude file using Eigen
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ReservoirDataModel/RigCellGeometryTools.cpp
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ReservoirDataModel/Completions/RigTransmissibilityCondenser.cpp
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ReservoirDataModel/Completions/RigEclipseToStimPlanCellTransmissibilityCalculator.cpp
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ReservoirDataModel/Completions/RigEclipseToStimPlanCalculator.cpp
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# exclude file using SolveSpace
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Application/Tools/WellPathTools/RiaSCurveCalculator.cpp
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# QT 5
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qrc_cafAnimControl.cpp
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qrc_ResInsight.cpp
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qrc_cafCommandFeatures.cpp
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ProjectDataModel/RimContourMapView.cpp
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Commands/CompletionExportCommands/RicExportFractureCompletionsImpl.cpp
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)
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if(RESINSIGHT_ENABLE_COTIRE)
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if(RESINSIGHT_ENABLE_COTIRE)
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set( COTIRE_EXCLUDE_FILES
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foreach (fileToExclude ${UNITY_EXCLUDE_FILES})
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# forever is used as variable name, and this symbol is defined by Qt and used in precompiled headers
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${ResInsight_SOURCE_DIR}/ThirdParty/gtest/gtest-all.cc
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# multiple QRC files are not supported
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qrc_cafAnimControl.cxx
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qrc_ResInsight.cxx
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# mix of cvf and Qt namespaces
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ModelVisualization/GridBox/RivGridBoxGenerator.cpp
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ModelVisualization/Intersections/RivIntersectionGeometryGenerator.cpp
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# exclude file using Eigen
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ReservoirDataModel/RigCellGeometryTools.cpp
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ReservoirDataModel/Completions/RigTransmissibilityCondenser.cpp
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ReservoirDataModel/Completions/RigEclipseToStimPlanCellTransmissibilityCalculator.cpp
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ReservoirDataModel/Completions/RigEclipseToStimPlanCalculator.cpp
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# exclude file using SolveSpace
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Application/Tools/WellPathTools/RiaSCurveCalculator.cpp
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# QT 5
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qrc_cafAnimControl.cpp
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qrc_ResInsight.cpp
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qrc_cafCommandFeatures.cpp
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ProjectDataModel/RimContourMapView.cpp
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Commands/CompletionExportCommands/RicExportFractureCompletionsImpl.cpp
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)
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foreach (fileToExclude ${COTIRE_EXCLUDE_FILES})
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set_source_files_properties (${fileToExclude} PROPERTIES COTIRE_EXCLUDED TRUE)
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set_source_files_properties (${fileToExclude} PROPERTIES COTIRE_EXCLUDED TRUE)
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endforeach(fileToExclude)
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endforeach(fileToExclude)
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@ -508,7 +515,11 @@ if(RESINSIGHT_ENABLE_COTIRE)
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endif()
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endif()
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if(RESINSIGHT_ENABLE_UNITY_BUILD)
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foreach (fileToExclude ${UNITY_EXCLUDE_FILES})
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set_source_files_properties (${fileToExclude} PROPERTIES SKIP_UNITY_BUILD_INCLUSION TRUE)
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endforeach(fileToExclude)
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endif()
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#############################################################################
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#############################################################################
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# Copy Dlls on MSVC
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# Copy Dlls on MSVC
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@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
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project (RigGeoMechDataModel)
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project (RigGeoMechDataModel)
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# Unity Build
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if (RESINSIGHT_ENABLE_UNITY_BUILD)
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message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
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set(CMAKE_UNITY_BUILD true)
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endif()
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add_library( ${PROJECT_NAME}
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add_library( ${PROJECT_NAME}
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RigFemPart.h
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RigFemPart.h
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RigFemPart.cpp
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RigFemPart.cpp
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@ -26,10 +32,10 @@ add_library( ${PROJECT_NAME}
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RigFemPartGrid.cpp
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RigFemPartGrid.cpp
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RigFemResultAddress.h
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RigFemResultAddress.h
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RigFemResultPosEnum.h
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RigFemResultPosEnum.h
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RimFemResultObserver.h
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RimFemResultObserver.h
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RimFemResultObserver.cpp
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RimFemResultObserver.cpp
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RimGeoMechGeometrySelectionItem.h
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RimGeoMechGeometrySelectionItem.h
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RimGeoMechGeometrySelectionItem.cpp
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RimGeoMechGeometrySelectionItem.cpp
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)
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)
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target_include_directories(${PROJECT_NAME}
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target_include_directories(${PROJECT_NAME}
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@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
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project (RifOdbReader)
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project (RifOdbReader)
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# Unity Build
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if (RESINSIGHT_ENABLE_UNITY_BUILD)
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message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
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set(CMAKE_UNITY_BUILD true)
|
||||||
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endif()
|
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|
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if (MSVC)
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if (MSVC)
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add_definitions(-DHKS_NT)
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add_definitions(-DHKS_NT)
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add_definitions(-DABQ_WIN86_64)
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add_definitions(-DABQ_WIN86_64)
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@ -59,11 +59,19 @@ include (ResInsightVersion.cmake)
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find_package(Octave)
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find_package(Octave)
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################################################################################
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################################################################################
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# cotire
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# cotire and CMake Unity Build
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# Fully automated CMake module for build speedup
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# Fully automated CMake module for build speedup
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# https://github.com/sakra/cotire
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# https://github.com/sakra/cotire
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################################################################################
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################################################################################
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# CMAKE_UNITY_BUILD was introduced in CMake 3.16.2
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option(RESINSIGHT_ENABLE_UNITY_BUILD "Experimental speedup of compilation using CMake Unity Build" OFF)
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mark_as_advanced(FORCE RESINSIGHT_ENABLE_UNITY_BUILD)
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if(RESINSIGHT_ENABLE_UNITY_BUILD)
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set(CAF_ENABLE_UNITY_BUILD true)
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set(CVF_ENABLE_UNITY_BUILD true)
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endif()
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option(RESINSIGHT_ENABLE_COTIRE "Experimental speedup of compilation using cotire" OFF)
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option(RESINSIGHT_ENABLE_COTIRE "Experimental speedup of compilation using cotire" OFF)
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mark_as_advanced(FORCE RESINSIGHT_ENABLE_COTIRE)
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mark_as_advanced(FORCE RESINSIGHT_ENABLE_COTIRE)
|
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if(RESINSIGHT_ENABLE_COTIRE)
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if(RESINSIGHT_ENABLE_COTIRE)
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@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
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|||||||
|
|
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project (CommonCode)
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project (CommonCode)
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|
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# Unity Build
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if (CAF_ENABLE_UNITY_BUILD)
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message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
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set(CMAKE_UNITY_BUILD true)
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endif()
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# Open GL
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# Open GL
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find_package( OpenGL )
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find_package( OpenGL )
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@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
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|||||||
|
|
||||||
project (cafAnimControl)
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project (cafAnimControl)
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|
|
||||||
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# Unity Build
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||||||
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if (CAF_ENABLE_UNITY_BUILD)
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message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
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set(CMAKE_UNITY_BUILD true)
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endif()
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|
|
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# Qt
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# Qt
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set( MOC_HEADER_FILES
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set( MOC_HEADER_FILES
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cafFrameAnimationControl.h
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cafFrameAnimationControl.h
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@ -2,6 +2,11 @@ cmake_minimum_required (VERSION 2.8.12)
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|||||||
|
|
||||||
project (cafCommand)
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project (cafCommand)
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|
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||||||
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# Unity Build
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|
if (CAF_ENABLE_UNITY_BUILD)
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message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
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|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# These headers need to go through Qt's MOC compiler
|
# These headers need to go through Qt's MOC compiler
|
||||||
set (MOC_HEADER_FILES
|
set (MOC_HEADER_FILES
|
||||||
|
@ -2,6 +2,11 @@ cmake_minimum_required (VERSION 2.8.12)
|
|||||||
|
|
||||||
project (cafCommandFeatures)
|
project (cafCommandFeatures)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (CAF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# These headers need to go through Qt's MOC compiler
|
# These headers need to go through Qt's MOC compiler
|
||||||
set (MOC_HEADER_FILES
|
set (MOC_HEADER_FILES
|
||||||
|
@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
|
|||||||
|
|
||||||
project (cafPdmCvf)
|
project (cafPdmCvf)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (CAF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Qt
|
# Qt
|
||||||
if (CEE_USE_QT5)
|
if (CEE_USE_QT5)
|
||||||
find_package(Qt5 COMPONENTS REQUIRED Core Gui Widgets)
|
find_package(Qt5 COMPONENTS REQUIRED Core Gui Widgets)
|
||||||
|
@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
|
|||||||
|
|
||||||
project (cafProjectDataModel)
|
project (cafProjectDataModel)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (CAF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Qt
|
# Qt
|
||||||
if (CEE_USE_QT5)
|
if (CEE_USE_QT5)
|
||||||
find_package(Qt5 COMPONENTS REQUIRED Core Gui Widgets)
|
find_package(Qt5 COMPONENTS REQUIRED Core Gui Widgets)
|
||||||
|
@ -1,6 +1,13 @@
|
|||||||
cmake_minimum_required (VERSION 2.8.12)
|
cmake_minimum_required (VERSION 2.8.12)
|
||||||
|
|
||||||
project (cafPdmCore)
|
project (cafPdmCore)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (CAF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Qt
|
# Qt
|
||||||
option(CEE_USE_QT5 "Use Qt 5 instead of Qt 4" true)
|
option(CEE_USE_QT5 "Use Qt 5 instead of Qt 4" true)
|
||||||
|
|
||||||
|
@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
|
|||||||
|
|
||||||
project (cafPdmUiCore)
|
project (cafPdmUiCore)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (CAF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# These headers need to go through Qt's MOC compiler
|
# These headers need to go through Qt's MOC compiler
|
||||||
set (MOC_HEADER_FILES
|
set (MOC_HEADER_FILES
|
||||||
cafPdmUiEditorHandle.h
|
cafPdmUiEditorHandle.h
|
||||||
|
@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
|
|||||||
|
|
||||||
project (cafPdmXml)
|
project (cafPdmXml)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (CAF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Qt
|
# Qt
|
||||||
if (CEE_USE_QT5)
|
if (CEE_USE_QT5)
|
||||||
find_package(Qt5 COMPONENTS REQUIRED Core Xml)
|
find_package(Qt5 COMPONENTS REQUIRED Core Xml)
|
||||||
|
@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
|
|||||||
|
|
||||||
project (cafUserInterface)
|
project (cafUserInterface)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (CAF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (MSVC)
|
if (MSVC)
|
||||||
# Define this one to tell windows.h to not define min() and max() as macros
|
# Define this one to tell windows.h to not define min() and max() as macros
|
||||||
add_definitions(-DNOMINMAX)
|
add_definitions(-DNOMINMAX)
|
||||||
|
@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
|
|||||||
|
|
||||||
project (cafViewer)
|
project (cafViewer)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (CAF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Qt
|
# Qt
|
||||||
|
|
||||||
# These headers need to go through Qt's MOC compiler
|
# These headers need to go through Qt's MOC compiler
|
||||||
|
@ -2,6 +2,12 @@ cmake_minimum_required (VERSION 2.8.12)
|
|||||||
|
|
||||||
project (cafVizExtensions)
|
project (cafVizExtensions)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (CAF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Open GL
|
# Open GL
|
||||||
find_package( OpenGL )
|
find_package( OpenGL )
|
||||||
|
|
||||||
|
@ -2,6 +2,11 @@ cmake_minimum_required(VERSION 2.8)
|
|||||||
|
|
||||||
project(LibCore)
|
project(LibCore)
|
||||||
|
|
||||||
|
# CMake Unity Build
|
||||||
|
if (CVF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Use our strict compile flags
|
# Use our strict compile flags
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_STRICT_CXX_FLAGS}")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_STRICT_CXX_FLAGS}")
|
||||||
|
@ -2,6 +2,11 @@ cmake_minimum_required(VERSION 2.8)
|
|||||||
|
|
||||||
project(LibGeometry)
|
project(LibGeometry)
|
||||||
|
|
||||||
|
# CMake Unity Build
|
||||||
|
if (CVF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Use our strict compile flags
|
# Use our strict compile flags
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_STRICT_CXX_FLAGS}")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_STRICT_CXX_FLAGS}")
|
||||||
|
@ -2,6 +2,12 @@ cmake_minimum_required(VERSION 2.8.12)
|
|||||||
|
|
||||||
project(LibGuiQt)
|
project(LibGuiQt)
|
||||||
|
|
||||||
|
# CMake Unity Build
|
||||||
|
if (CVF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# We're getting too much trouble from Qt using strict
|
# We're getting too much trouble from Qt using strict
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_BASE_CXX_FLAGS}")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_BASE_CXX_FLAGS}")
|
||||||
|
|
||||||
@ -60,8 +66,8 @@ target_link_libraries ( ${PROJECT_NAME}
|
|||||||
set(PROJECT_FILES ${CEE_HEADER_FILES} ${CEE_SOURCE_FILES})
|
set(PROJECT_FILES ${CEE_HEADER_FILES} ${CEE_SOURCE_FILES})
|
||||||
source_group("" FILES ${PROJECT_FILES})
|
source_group("" FILES ${PROJECT_FILES})
|
||||||
|
|
||||||
#if (COMMAND ri_apply_cotire)
|
# Unity Build
|
||||||
# set_source_files_properties (cvfqtOpenGLWidget.cpp PROPERTIES COTIRE_EXCLUDED TRUE)
|
if (CMAKE_UNITY_BUILD)
|
||||||
# set_source_files_properties (cvfqtOpenGLContext.cpp PROPERTIES COTIRE_EXCLUDED TRUE)
|
set_source_files_properties (cvfqtOpenGLWidget.cpp PROPERTIES SKIP_UNITY_BUILD_INCLUSION TRUE)
|
||||||
# ri_apply_cotire()
|
set_source_files_properties (cvfqtOpenGLContext.cpp PROPERTIES SKIP_UNITY_BUILD_INCLUSION TRUE)
|
||||||
#endif()
|
endif()
|
||||||
|
@ -2,6 +2,11 @@ cmake_minimum_required(VERSION 2.8)
|
|||||||
|
|
||||||
project(LibRender)
|
project(LibRender)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (CVF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Use our strict compile flags
|
# Use our strict compile flags
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_STRICT_CXX_FLAGS}")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_STRICT_CXX_FLAGS}")
|
||||||
@ -191,11 +196,8 @@ target_link_libraries ( ${PROJECT_NAME}
|
|||||||
set(PROJECT_FILES ${CEE_HEADER_FILES} ${CEE_SOURCE_FILES})
|
set(PROJECT_FILES ${CEE_HEADER_FILES} ${CEE_SOURCE_FILES})
|
||||||
source_group("" FILES ${PROJECT_FILES})
|
source_group("" FILES ${PROJECT_FILES})
|
||||||
|
|
||||||
#if (COMMAND ri_apply_cotire)
|
# Unity Build
|
||||||
# set_source_files_properties (cvfOpenGLCapabilities.cpp PROPERTIES COTIRE_EXCLUDED TRUE)
|
if (CMAKE_UNITY_BUILD)
|
||||||
# set_source_files_properties (cvfOpenGLContext.cpp PROPERTIES COTIRE_EXCLUDED TRUE)
|
set_source_files_properties (cvfOpenGL.cpp PROPERTIES SKIP_UNITY_BUILD_INCLUSION TRUE)
|
||||||
# set_source_files_properties (cvfOpenGLContextGroup.cpp PROPERTIES COTIRE_EXCLUDED TRUE)
|
set_source_files_properties (cvfOpenGLContextGroup.cpp PROPERTIES SKIP_UNITY_BUILD_INCLUSION TRUE)
|
||||||
# set_source_files_properties (cvfOpenGLResourceManager.cpp PROPERTIES COTIRE_EXCLUDED TRUE)
|
endif()
|
||||||
# set_source_files_properties (cvfOpenGL.cpp PROPERTIES COTIRE_EXCLUDED TRUE)
|
|
||||||
# ri_apply_cotire()
|
|
||||||
#endif()
|
|
||||||
|
@ -2,6 +2,11 @@ cmake_minimum_required(VERSION 2.8)
|
|||||||
|
|
||||||
project(LibViewing)
|
project(LibViewing)
|
||||||
|
|
||||||
|
# CMake Unity Build
|
||||||
|
if (CVF_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Use our strict compile flags
|
# Use our strict compile flags
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_STRICT_CXX_FLAGS}")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_STRICT_CXX_FLAGS}")
|
||||||
|
6
ThirdParty/Qwt/src/CMakeLists.txt
vendored
6
ThirdParty/Qwt/src/CMakeLists.txt
vendored
@ -2,6 +2,12 @@ cmake_minimum_required(VERSION 2.8.12)
|
|||||||
|
|
||||||
project(Qwt)
|
project(Qwt)
|
||||||
|
|
||||||
|
# Unity Build
|
||||||
|
if (RESINSIGHT_ENABLE_UNITY_BUILD)
|
||||||
|
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
|
||||||
|
set(CMAKE_UNITY_BUILD true)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (MSVC)
|
if (MSVC)
|
||||||
# Disable some annoying warnings (relative to warning level 3)
|
# Disable some annoying warnings (relative to warning level 3)
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4267")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4267")
|
||||||
|
Loading…
Reference in New Issue
Block a user