Initial commit of ResInsight version 0.4.8

This commit is contained in:
Alf B. Rustad
2012-05-18 09:45:23 +02:00
parent a680bf941e
commit dfe97efb1b
657 changed files with 176690 additions and 0 deletions

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2012 Statoil ASA, Ceetron AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RIStdInclude.h"
#include "RigCell.h"
#include "RigMainGrid.h"
#include "cvfPlane.h"
static size_t undefinedCornersArray[8] = {cvf::UNDEFINED_SIZE_T,
cvf::UNDEFINED_SIZE_T,
cvf::UNDEFINED_SIZE_T,
cvf::UNDEFINED_SIZE_T,
cvf::UNDEFINED_SIZE_T,
cvf::UNDEFINED_SIZE_T,
cvf::UNDEFINED_SIZE_T,
cvf::UNDEFINED_SIZE_T };
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigCell::RigCell() :
m_parentCellIndex(cvf::UNDEFINED_SIZE_T),
m_mainGridCellIndex(cvf::UNDEFINED_SIZE_T),
m_subGrid(NULL),
m_hostGrid(NULL),
m_isActive(true),
m_isInvalid(false),
m_isWellCell(false),
m_globalActiveIndex(cvf::UNDEFINED_SIZE_T),
m_cellIndex(cvf::UNDEFINED_SIZE_T)
{
memcpy(m_cornerIndices.m_array, undefinedCornersArray, 8*sizeof(size_t));
m_cellFaceFaults[0] = false;
m_cellFaceFaults[1] = false;
m_cellFaceFaults[2] = false;
m_cellFaceFaults[3] = false;
m_cellFaceFaults[4] = false;
m_cellFaceFaults[5] = false;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigCell::~RigCell()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RigCell::center() const
{
cvf::Vec3d avg(cvf::Vec3d::ZERO);
size_t i;
for (i = 0; i < 8; i++)
{
avg += m_hostGrid->mainGrid()->nodes()[m_cornerIndices[i]];
}
avg /= 8.0;
return avg;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RigCell::faceCenter(cvf::StructGridInterface::FaceType face) const
{
cvf::Vec3d avg(cvf::Vec3d::ZERO);
cvf::ubyte faceVertexIndices[4];
cvf::StructGridInterface::cellFaceVertexIndices(face, faceVertexIndices);
size_t i;
for (i = 0; i < 4; i++)
{
avg += m_hostGrid->mainGrid()->nodes()[m_cornerIndices[faceVertexIndices[i]]];
}
avg /= 4.0;
return avg;
}
//--------------------------------------------------------------------------------------------------
/// Find the intersection between the cell and the ray. The point closest to the ray origin is returned
/// if no intersection is found, the intersection point is untouched.
//--------------------------------------------------------------------------------------------------
bool RigCell::firstIntersectionPoint(const cvf::Ray& ray, cvf::Vec3d* intersectionPoint) const
{
CVF_ASSERT(intersectionPoint != NULL);
cvf::ubyte faceVertexIndices[4];
int face;
const std::vector<cvf::Vec3d>& nodes = m_hostGrid->mainGrid()->nodes();
cvf::Vec3d firstIntersection(cvf::Vec3d::ZERO);
double minLsq = HUGE_VAL;
for (face = 0; face < 6 ; ++face)
{
cvf::StructGridInterface::cellFaceVertexIndices(static_cast<cvf::StructGridInterface::FaceType>(face), faceVertexIndices);
cvf::Vec3d intersection;
cvf::Vec3d faceCenter = this->faceCenter(static_cast<cvf::StructGridInterface::FaceType>(face));
ray.triangleIntersect(nodes[m_cornerIndices[faceVertexIndices[0]]],
nodes[m_cornerIndices[faceVertexIndices[1]]], faceCenter, &intersection);
for (size_t i = 0; i < 4; ++i)
{
size_t next = i < 3 ? i+1 : 0;
if ( ray.triangleIntersect( nodes[m_cornerIndices[faceVertexIndices[i]]],
nodes[m_cornerIndices[faceVertexIndices[next]]],
faceCenter,
&intersection))
{
double lsq = (intersection - ray.origin() ).lengthSquared();
if (lsq < minLsq)
{
firstIntersection = intersection;
minLsq = lsq;
}
}
}
}
if (minLsq != HUGE_VAL)
{
*intersectionPoint = firstIntersection;
return true;
}
return false;
}