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Initial commit of ResInsight version 0.4.8
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2011-2012 Statoil ASA, Ceetron AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfBase.h"
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#include "cvfObject.h"
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#include "cvfArray.h"
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#include "cvfVector3.h"
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#include "RigCell.h"
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#include "RigReservoir.h"
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#include "RifReaderInterface.h"
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class LocalGridRefinement
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{
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public:
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LocalGridRefinement(const cvf::Vec3st& mainGridMin, const cvf::Vec3st& mainGridMax, const cvf::Vec3st& singleCellRefinementFactors)
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{
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m_mainGridMinCellPosition = mainGridMin;
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m_mainGridMaxCellPosition = mainGridMax;
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m_singleCellRefinementFactors = singleCellRefinementFactors;
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}
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cvf::Vec3st m_mainGridMinCellPosition;
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cvf::Vec3st m_mainGridMaxCellPosition;
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cvf::Vec3st m_singleCellRefinementFactors;
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};
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class RigReservoirBuilderMock
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{
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public:
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RigReservoirBuilderMock();
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void setWorldCoordinates(cvf::Vec3d minWorldCoordinate, cvf::Vec3d maxWorldCoordinate);
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void setGridPointDimensions(const cvf::Vec3st& gridPointDimensions);
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void setResultInfo(size_t resultCount, size_t timeStepCount);
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size_t resultCount() const { return m_resultCount; }
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size_t timeStepCount() const { return m_timeStepCount; }
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cvf::Vec3st gridPointDimensions() const { return m_gridPointDimensions; }
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void addLocalGridRefinement(const cvf::Vec3st& minCellPosition, const cvf::Vec3st& maxCellPosition, const cvf::Vec3st& singleCellRefinementFactors);
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void populateReservoir(RigReservoir* reservoir);
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bool staticResult(RigReservoir* reservoir, const QString& result, std::vector<double>* values );
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bool dynamicResult(RigReservoir* reservoir, const QString& result, size_t stepIndex, std::vector<double>* values );
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private:
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void addWellData(RigReservoir* reservoir, RigGridBase* grid);
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static void appendCells(size_t nodeStartIndex, size_t cellCount, RigGridBase* hostGrid, std::vector<RigCell>& cells);
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static void appendNodes(const cvf::Vec3d& min, const cvf::Vec3d& max, const cvf::Vec3st& cubeDimension, std::vector<cvf::Vec3d>& nodes);
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static void appendCubeNodes(const cvf::Vec3d& min, const cvf::Vec3d& max, std::vector<cvf::Vec3d>& nodes);
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size_t cellIndexFromIJK(size_t i, size_t j, size_t k) const
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{
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CVF_TIGHT_ASSERT(i < (m_gridPointDimensions.x() - 1));
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CVF_TIGHT_ASSERT(j < (m_gridPointDimensions.y() - 1));
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CVF_TIGHT_ASSERT(k < (m_gridPointDimensions.z() - 1));
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size_t ci = i + j*(m_gridPointDimensions.x() - 1) + k*((m_gridPointDimensions.x() - 1)*(m_gridPointDimensions.y() - 1));
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return ci;
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}
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cvf::Vec3st cellDimension()
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{
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return cvf::Vec3st(m_gridPointDimensions.x() - 1, m_gridPointDimensions.y() - 1, m_gridPointDimensions.z() - 1);
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}
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private:
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cvf::Vec3d m_minWorldCoordinate;
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cvf::Vec3d m_maxWorldCoordinate;
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cvf::Vec3st m_gridPointDimensions;
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size_t m_resultCount;
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size_t m_timeStepCount;
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std::vector<LocalGridRefinement> m_localGridRefinements;
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};
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