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Initial commit of ResInsight version 0.4.8
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55
VisualizationModules/LibViewing/cvfClipPlaneSet.h
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55
VisualizationModules/LibViewing/cvfClipPlaneSet.h
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//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2012 Ceetron AS
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//
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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//##################################################################################################
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#pragma once
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#include "cvfPlane.h"
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#include "cvfUniform.h"
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#include "cvfDynamicUniformSet.h"
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#include <vector>
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namespace cvf {
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//==================================================================================================
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//
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// ClipPlaneSet
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//
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//==================================================================================================
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class ClipPlaneSet : public DynamicUniformSet
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{
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public:
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ClipPlaneSet();
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~ClipPlaneSet();
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size_t planeCount() const;
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void addPlane(const Plane& plane);
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void clear();
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virtual void update(Rendering* rendering);
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virtual UniformSet* uniformSet();
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private:
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std::vector<Plane> m_wcPlanes; // Planes in world coordinates
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ref<UniformInt> m_planeCountUniform; // Uniform holding the plane count
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ref<UniformFloat> m_ecPlanesUniformArray; // Uniform array holding one vec4 for each plane
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ref<UniformSet> m_combinedUniformSet; // Uniform set containing the two uniforms
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};
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}
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