Use back face culling on faults to avoid z-fighting issues

This commit is contained in:
Magne Sjaastad 2013-12-10 11:31:10 +01:00
parent 0a87811263
commit e3135e8d08

View File

@ -151,6 +151,7 @@ void RivFaultPartMgr::updateCellResultColor(size_t timeStepIndex, RimResultSlot*
bool usePolygonOffset = true;
caf::ScalarMapperEffectGenerator scalarEffgen(mapper, usePolygonOffset);
scalarEffgen.setCullBackfaces(true);
scalarEffgen.setOpacityLevel(m_opacityLevel);
@ -192,6 +193,7 @@ void RivFaultPartMgr::updateCellResultColor(size_t timeStepIndex, RimResultSlot*
bool usePolygonOffset = true;
caf::ScalarMapperEffectGenerator scalarEffgen(mapper, usePolygonOffset);
scalarEffgen.setCullBackfaces(true);
scalarEffgen.setOpacityLevel(m_opacityLevel);