Reorganized data so ijk are the first three indexes in the receiving Octave arrays.

Fixed a typo
p4#: 21708
This commit is contained in:
Magne Sjaastad
2013-05-24 08:48:36 +02:00
parent f556171bec
commit e5b1921bdf
13 changed files with 186 additions and 123 deletions

View File

@@ -362,20 +362,44 @@ public:
socketStream << cellCountJ;
socketStream << cellCountK;
quint64 byteCount = cellCount * 3 * sizeof(double);
size_t doubleValueCount = cellCount * 3;
quint64 byteCount = doubleValueCount * sizeof(double);
socketStream << byteCount;
std::vector<double> cellCenterValues(cellCount * 3);
// This structure is supposed to be received by Octave using a NDArray. The ordering of this loop is
// defined by the ordering of the receiving NDArray
//
// See riGetCellCenters
//
// dim_vector dv;
// dv.resize(4);
// dv(0) = cellCountI;
// dv(1) = cellCountJ;
// dv(2) = cellCountK;
// dv(3) = 3;
for (size_t localGridCellIdx = 0; localGridCellIdx < rigGrid->cellCount(); localGridCellIdx++)
std::vector<double> cellCenterValues(doubleValueCount);
cvf::Vec3d cornerVerts[8];
quint64 coordCount = 0;
for (size_t coordIdx = 0; coordIdx < 3; coordIdx++)
{
cvf::Vec3d center = rigGrid->cell(localGridCellIdx).center();
for (size_t k = 0; k < cellCountK; k++)
{
for (size_t j = 0; j < cellCountJ; j++)
{
for (size_t i = 0; i < cellCountI; i++)
{
size_t localCellIdx = rigGrid->cellIndexFromIJK(i, j, k);
cvf::Vec3d center = rigGrid->cell(localCellIdx).center();
cellCenterValues[localGridCellIdx * 3 + 0] = center.x();
cellCenterValues[localGridCellIdx * 3 + 1] = center.y();
cellCenterValues[localGridCellIdx * 3 + 2] = center.z();
cellCenterValues[coordCount++] = center[coordIdx];
}
}
}
}
CVF_ASSERT(coordCount == doubleValueCount);
server->currentClient()->write((const char *)cellCenterValues.data(), byteCount);
return true;
@@ -443,29 +467,51 @@ public:
RigGridBase* rigGrid = rimCase->reservoirData()->grid(argGridIndex);
std::vector<double> cellCenterValues(rigGrid->cellCount() * 3);
size_t cellCenterIndex = 0;
for (size_t localGridCellIdx = 0; localGridCellIdx < rigGrid->cellCount(); localGridCellIdx++)
quint64 cellCountI = (quint64)rigGrid->cellCountI();
quint64 cellCountJ = (quint64)rigGrid->cellCountJ();
quint64 cellCountK = (quint64)rigGrid->cellCountK();
size_t activeCellCount = 0;
actCellInfo->gridActiveCellCounts(argGridIndex, activeCellCount);
size_t doubleValueCount = activeCellCount * 3;
// This structure is supposed to be received by Octave using a NDArray. The ordering of this loop is
// defined by the ordering of the receiving NDArray
//
// See riGetActiveCellCenters
//
// dim_vector dv;
// dv.resize(2);
// dv(0) = coordCount;
// dv(1) = 3;
std::vector<double> cellCenterValues(doubleValueCount);
quint64 coordCount = 0;
for (size_t coordIdx = 0; coordIdx < 3; coordIdx++)
{
size_t globalCellIdx = rigGrid->globalGridCellIndex(localGridCellIdx);
if (!actCellInfo->isActive(globalCellIdx)) continue;
for (size_t k = 0; k < cellCountK; k++)
{
for (size_t j = 0; j < cellCountJ; j++)
{
for (size_t i = 0; i < cellCountI; i++)
{
size_t localCellIdx = rigGrid->cellIndexFromIJK(i, j, k);
size_t globalCellIdx = rigGrid->globalGridCellIndex(localCellIdx);
RigCell& c = rigGrid->cell(localGridCellIdx);
cvf::Vec3d center = c.center();
if (!actCellInfo->isActive(globalCellIdx)) continue;
cellCenterValues[cellCenterIndex * 3 + 0] = center.x();
cellCenterValues[cellCenterIndex * 3 + 1] = center.y();
cellCenterValues[cellCenterIndex * 3 + 2] = center.z();
cvf::Vec3d center = rigGrid->cell(localCellIdx).center();
cellCenterIndex++;
cellCenterValues[coordCount++] = center[coordIdx];
}
}
}
}
quint64 activeCellCount = cellCenterIndex;
cellCenterValues.resize(cellCenterIndex * 3);
CVF_ASSERT(coordCount == doubleValueCount);
socketStream << activeCellCount;
quint64 byteCount = activeCellCount * 3 * sizeof(double);
socketStream << (quint64)activeCellCount;
quint64 byteCount = doubleValueCount * sizeof(double);
socketStream << byteCount;
server->currentClient()->write((const char *)cellCenterValues.data(), byteCount);
@@ -524,21 +570,39 @@ public:
socketStream << cellCountK;
socketStream << byteCount;
// This structure is supposed to be received by Octave using a NDArray. The ordering of this loop is
// defined by the ordering of the receiving NDArray
//
// See riGetCellCorners
//
// dim_vector dv;
// dv.resize(5);
// dv(0) = cellCountI;
// dv(1) = cellCountJ;
// dv(2) = cellCountK;
// dv(3) = 8;
// dv(4) = 3;
std::vector<double> cellCornerValues(doubleValueCount);
cvf::Vec3d cornerVerts[8];
quint64 coordCount = 0;
for (size_t localGridCellIdx = 0; localGridCellIdx < rigGrid->cellCount(); localGridCellIdx++)
for (size_t coordIdx = 0; coordIdx < 3; coordIdx++)
{
rigGrid->cellCornerVertices(localGridCellIdx, cornerVerts);
for (size_t j = 0; j < 8; j++)
for (size_t cornerIdx = 0; cornerIdx < 8; cornerIdx++)
{
cellCornerValues[coordCount * 3 + 0] = cornerVerts[j].x();
cellCornerValues[coordCount * 3 + 1] = cornerVerts[j].y();
cellCornerValues[coordCount * 3 + 2] = cornerVerts[j].z();
for (size_t k = 0; k < cellCountK; k++)
{
for (size_t j = 0; j < cellCountJ; j++)
{
for (size_t i = 0; i < cellCountI; i++)
{
size_t localCellIdx = rigGrid->cellIndexFromIJK(i, j, k);
rigGrid->cellCornerVertices(localCellIdx, cornerVerts);
coordCount++;
cellCornerValues[coordCount++] = cornerVerts[cornerIdx][coordIdx];
}
}
}
}
}
@@ -606,36 +670,59 @@ public:
}
RigActiveCellInfo* actCellInfo = rimCase->reservoirData()->activeCellInfo(porosityModelEnum);
RigGridBase* rigGrid = rimCase->reservoirData()->grid(argGridIndex);
std::vector<double> cellCornerCoords(rigGrid->cellCount() * 3 * 8);
quint64 cellCountI = (quint64)rigGrid->cellCountI();
quint64 cellCountJ = (quint64)rigGrid->cellCountJ();
quint64 cellCountK = (quint64)rigGrid->cellCountK();
size_t activeCellCount = 0;
actCellInfo->gridActiveCellCounts(argGridIndex, activeCellCount);
size_t doubleValueCount = activeCellCount * 3 * 8;
// This structure is supposed to be received by Octave using a NDArray. The ordering of this loop is
// defined by the ordering of the receiving NDArray
//
// See riGetCellCorners
//
// dim_vector dv;
// dv.resize(3);
// dv(0) = coordCount;
// dv(1) = 8;
// dv(2) = 3;
std::vector<double> cellCornerValues(doubleValueCount);
cvf::Vec3d cornerVerts[8];
quint64 coordCount = 0;
for (size_t localGridCellIdx = 0; localGridCellIdx < rigGrid->cellCount(); localGridCellIdx++)
for (size_t coordIdx = 0; coordIdx < 3; coordIdx++)
{
size_t globalCellIdx = rigGrid->globalGridCellIndex(localGridCellIdx);
if (!actCellInfo->isActive(globalCellIdx)) continue;
rigGrid->cellCornerVertices(localGridCellIdx, cornerVerts);
for (size_t j = 0; j < 8; j++)
for (size_t cornerIdx = 0; cornerIdx < 8; cornerIdx++)
{
cellCornerCoords[coordCount * 3 + 0] = cornerVerts[j].x();
cellCornerCoords[coordCount * 3 + 1] = cornerVerts[j].y();
cellCornerCoords[coordCount * 3 + 2] = cornerVerts[j].z();
for (size_t k = 0; k < cellCountK; k++)
{
for (size_t j = 0; j < cellCountJ; j++)
{
for (size_t i = 0; i < cellCountI; i++)
{
size_t localCellIdx = rigGrid->cellIndexFromIJK(i, j, k);
size_t globalCellIdx = rigGrid->globalGridCellIndex(localCellIdx);
coordCount++;
if (!actCellInfo->isActive(globalCellIdx)) continue;
rigGrid->cellCornerVertices(localCellIdx, cornerVerts);
cellCornerValues[coordCount++] = cornerVerts[cornerIdx][coordIdx];
}
}
}
}
}
cellCornerCoords.resize(coordCount * 3);
socketStream << coordCount;
quint64 byteCount = coordCount * 3 * sizeof(double);
socketStream << (quint64)activeCellCount;
quint64 byteCount = doubleValueCount * sizeof(double);
socketStream << byteCount;
server->currentClient()->write((const char *)cellCornerCoords.data(), byteCount);
server->currentClient()->write((const char *)cellCornerValues.data(), byteCount);
return true;
}