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#4880 Further renaming of methods in Rim3dView
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@@ -468,7 +468,7 @@ bool Rim2dIntersectionView::isWindowVisible() const
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Rim2dIntersectionView::axisLabels( cvf::String* xLabel, cvf::String* yLabel, cvf::String* zLabel ) {}
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void Rim2dIntersectionView::defineAxisLabels( cvf::String* xLabel, cvf::String* yLabel, cvf::String* zLabel ) {}
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//--------------------------------------------------------------------------------------------------
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///
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@@ -536,7 +536,7 @@ void Rim2dIntersectionView::onCreateDisplayModel()
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if ( this->hasUserRequestedAnimation() )
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{
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if ( viewer() ) viewer()->setCurrentFrame( m_currentTimeStep );
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onUpdateCurrentTimeStep();
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onUpdateDisplayModelForCurrentTimeStep();
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}
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if ( this->viewer()->mainCamera()->viewMatrix() == sm_defaultViewMatrix )
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@@ -548,7 +548,7 @@ void Rim2dIntersectionView::onCreateDisplayModel()
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Rim2dIntersectionView::onUpdateCurrentTimeStep()
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void Rim2dIntersectionView::onUpdateDisplayModelForCurrentTimeStep()
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{
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update3dInfo();
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onUpdateLegends();
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