#1035 Renamed overloaded methods in result accessor to make it easier to see where the flow interception must come.

This commit is contained in:
Jacob Støren
2016-12-14 14:51:53 +01:00
parent 8562d0e98b
commit ec5ad417f3
17 changed files with 161 additions and 151 deletions

View File

@@ -43,7 +43,7 @@ RivTextureCoordsCreator::RivTextureCoordsCreator(RimEclipseCellColors* cellResul
m_quadMapper = quadMapper;
CVF_ASSERT(quadMapper && eclipseCase );
m_resultAccessor = RigResultAccessorFactory::createResultAccessor(eclipseCase, gridIndex, timeStepIndex, cellResultColors);
m_resultAccessor = RigResultAccessorFactory::createFromResultDefinition(eclipseCase, gridIndex, timeStepIndex, cellResultColors);
cvf::ref<RigPipeInCellEvaluator> pipeInCellEval =
new RigPipeInCellEvaluator(cellResultColors->reservoirView()->wellCollection()->resultWellGeometryVisibilities(timeStepIndex),
@@ -79,11 +79,10 @@ void RivTextureCoordsCreator::createTextureCoords(cvf::Vec2fArray* quadTextureCo
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivTextureCoordsCreator::createTextureCoords(
cvf::Vec2fArray* quadTextureCoords,
const cvf::StructGridQuadToCellFaceMapper* quadMapper,
const RigResultAccessor* resultAccessor,
const RivResultToTextureMapper* texMapper)
void RivTextureCoordsCreator::createTextureCoords(cvf::Vec2fArray* quadTextureCoords,
const cvf::StructGridQuadToCellFaceMapper* quadMapper,
const RigResultAccessor* resultAccessor,
const RivResultToTextureMapper* texMapper)
{
CVF_ASSERT(quadTextureCoords && quadMapper && resultAccessor && texMapper);