Fault reactivation: compute and export stress.

This commit is contained in:
Kristian Bendiksen
2023-11-15 10:15:16 +01:00
parent 9a78e69d52
commit ef90a698b4
20 changed files with 398 additions and 30 deletions

View File

@@ -0,0 +1,71 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2023 - Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RimFaultReactivationDataAccessor.h"
#include "RimFaultReactivationEnums.h"
#include "RigFemResultAddress.h"
#include <vector>
class RigFemPartResultsCollection;
class RimGeoMechCase;
class RigGeoMechCaseData;
class RigFemScalarResultFrames;
class RigFemPart;
class RimWellIADataAccess;
//==================================================================================================
///
///
//==================================================================================================
class RimFaultReactivationDataAccessorStress : public RimFaultReactivationDataAccessor
{
public:
RimFaultReactivationDataAccessorStress( RimGeoMechCase* geoMechCase, RimFaultReactivation::Property property );
~RimFaultReactivationDataAccessorStress();
bool isMatching( RimFaultReactivation::Property property ) const override;
double valueAtPosition( const cvf::Vec3d& position,
double topDepth = std::numeric_limits<double>::infinity(),
double bottomDepth = std::numeric_limits<double>::infinity() ) const override;
bool hasValidDataAtPosition( const cvf::Vec3d& position ) const override;
private:
void updateResultAccessor() override;
static RigFemResultAddress getResultAddress( const std::string& fieldName, const std::string& componentName );
double interpolatedResultValue( RimWellIADataAccess& iaDataAccess,
const RigFemPart* femPart,
const cvf::Vec3d& position,
const std::vector<float>& scalarResults ) const;
RimGeoMechCase* m_geoMechCase;
RimFaultReactivation::Property m_property;
RigGeoMechCaseData* m_geoMechCaseData;
RigFemScalarResultFrames* m_s11Frames;
RigFemScalarResultFrames* m_s22Frames;
RigFemScalarResultFrames* m_s33Frames;
RigFemScalarResultFrames* m_porFrames;
const RigFemPart* m_femPart;
};