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(#829) Use std::vector instead of std::set for categories. Added categoryNames to RimLegendConfig
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@@ -130,19 +130,11 @@ void RigCaseCellResultsData::meanCellScalarValues(size_t scalarResultIndex, size
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::set<int>& RigCaseCellResultsData::uniqueCellScalarValues(size_t scalarResultIndex)
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const std::vector<int>& RigCaseCellResultsData::uniqueCellScalarValues(size_t scalarResultIndex)
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{
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return m_statisticsDataCache[scalarResultIndex]->uniqueCellScalarValues();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::set<int>& RigCaseCellResultsData::uniqueCellScalarValues(size_t scalarResultIndex, size_t timeStepIndex)
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{
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return m_statisticsDataCache[scalarResultIndex]->uniqueCellScalarValues(timeStepIndex);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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