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#3636 Temporary LGR : Always rebuild geometry of intersections
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@@ -500,6 +500,14 @@ RivIntersectionPartMgr* RimIntersection::intersectionPartMgr()
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return m_crossSectionPartMgr.p();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersection::rebuildGeometry()
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{
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m_crossSectionPartMgr = nullptr;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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