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MswRollUp: Splitted normal well and MSW handling. Got the Normal path to work fairly well. Some strangeties at the end of the pipes though
This is an intermediate commit and does not compile p4#: 22214
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@@ -193,10 +193,10 @@ bool RimWell::calculateWellPipeVisibility(size_t frameIndex)
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const std::vector<RigWellResultBranch>& wellResSegments = wrsf.m_wellResultBranches;
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for (size_t wsIdx = 0; wsIdx < wellResSegments.size(); ++wsIdx)
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{
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const std::vector<RigWellResultCell>& wsResCells = wellResSegments[wsIdx].m_wellCells;
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const std::vector<RigWellResultPoint>& wsResCells = wellResSegments[wsIdx].m_branchResultPoints;
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for (size_t cIdx = 0; cIdx < wsResCells.size(); ++ cIdx)
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{
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if (wsResCells[cIdx].hasGridConnections())
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if (wsResCells[cIdx].isCell())
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{
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gridIndex = wsResCells[cIdx].m_gridIndex;
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gridCellIndex = wsResCells[cIdx].m_gridCellIndex;
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