MswRollUp: Splitted normal well and MSW handling. Got the Normal path to work fairly well. Some strangeties at the end of the pipes though

This is an intermediate commit and does not compile
p4#: 22214
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Jacob Støren committed 2013-08-26 14:03:01 +02:00
1 parent b63f51921d
commit f392f4457d
12 files changed
+485 -392

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@@ -193,10 +193,10 @@ bool RimWell::calculateWellPipeVisibility(size_t frameIndex)
const std::vector<RigWellResultBranch>& wellResSegments = wrsf.m_wellResultBranches;
for (size_t wsIdx = 0; wsIdx < wellResSegments.size(); ++wsIdx)
{
const std::vector<RigWellResultCell>& wsResCells = wellResSegments[wsIdx].m_wellCells;
const std::vector<RigWellResultPoint>& wsResCells = wellResSegments[wsIdx].m_branchResultPoints;
for (size_t cIdx = 0; cIdx < wsResCells.size(); ++ cIdx)
{
if (wsResCells[cIdx].hasGridConnections())
if (wsResCells[cIdx].isCell())
{
gridIndex = wsResCells[cIdx].m_gridIndex;
gridCellIndex = wsResCells[cIdx].m_gridCellIndex;