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#3466 Add attribute items to legend by creating a new RiuQwtPlotItemGroup that combines sub-graphics
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ApplicationCode/UserInterface/RiuQwtPlotItemGroup.h
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50
ApplicationCode/UserInterface/RiuQwtPlotItemGroup.h
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2018- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "qwt_plot_item.h"
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class QwtGraphic;
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class QRectF;
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class QPainter;
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//==================================================================================================
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/// Class that can combine multiple Qwt plot items into one Qwt graphic with a combined legend.
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///
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//==================================================================================================
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class RiuQwtPlotItemGroup : public QwtPlotItem
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{
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public:
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RiuQwtPlotItemGroup();
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~RiuQwtPlotItemGroup();
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void addPlotItem(QwtPlotItem* plotItem);
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void addLegendItem(QwtPlotItem* legendItem);
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virtual int rtti() const override { return 5000; }
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virtual void draw(QPainter *painter, const QwtScaleMap &xMap, const QwtScaleMap &yMap, const QRectF &canvasRect) const override;
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virtual QRectF boundingRect() const override;
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virtual QwtGraphic legendIcon(int index, const QSizeF &size) const override;
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private:
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std::vector<QwtPlotItem*> m_plotItems;
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std::vector<QwtPlotItem*> m_legendItems;
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};
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