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#2436 Separated Hide grid cells mode as a separate value. Make sure that all the possible drawstyles works as expected, both for 2D intersection view and 3D views.
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@@ -16,43 +16,31 @@
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "RiuViewerToViewInterface.h"
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#include "RimViewWindow.h"
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#include "RivCellSetEnum.h"
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#include "cafAppEnum.h"
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#include "cafPdmChildArrayField.h"
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#include "cafPdmChildField.h"
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#include "cafPdmField.h"
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#include "cafPdmObject.h"
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#include "cafPdmFieldCvfColor.h"
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#include "cafPdmFieldCvfMat4d.h"
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#include "cafPdmFieldCvfVec3d.h"
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#include "cafPdmObject.h"
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#include "RivCellSetEnum.h"
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#include "cvfArray.h"
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#include "cvfBase.h"
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#include "cvfCollection.h"
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#include "cvfObject.h"
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#include <QPointer>
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class Rim3dOverlayInfoConfig;
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class RimCase;
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class RimCellRangeFilter;
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class RimCellRangeFilterCollection;
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class RimIntersectionCollection;
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class RimGridCollection;
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class RimPropertyFilterCollection;
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class RimViewController;
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class RimViewLinker;
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class RiuViewer;
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class RimWellPathCollection;
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class RivWellPathsPartMgr;
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class RimWellPath;
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namespace cvf
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{
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@@ -72,10 +60,13 @@ namespace caf
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enum PartRenderMaskEnum
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{
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surfaceBit = 0x00000001,
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meshSurfaceBit = 0x00000002,
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faultBit = 0x00000004,
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meshFaultBit = 0x00000008,
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surfaceBit = 1,
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meshSurfaceBit = 2,
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faultBit = 4,
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meshFaultBit = 8,
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intersectionCellFaceBit = 16,
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intersectionCellMeshBit = 32,
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intersectionFaultMeshBit = 64
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};
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@@ -117,7 +108,7 @@ public:
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void disableLighting(bool disable);
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bool isLightingDisabled() const;
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bool isGridVisualizationMode() const;
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virtual bool isGridVisualizationMode() const = 0;
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void setScaleZAndUpdate(double scaleZ);
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virtual bool showActiveCellsOnly();
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