Convert to enum class

This commit is contained in:
Magne Sjaastad
2020-04-24 07:13:33 +02:00
parent 83914006fd
commit f89dcf4e52
63 changed files with 513 additions and 450 deletions

View File

@@ -375,7 +375,7 @@ bool RimGridView::isGridVisualizationMode() const
bool RimGridView::hasCustomFontSizes( RiaDefines::FontSettingType fontSettingType, int defaultFontSize ) const
{
bool hasCustomFonts = Rim3dView::hasCustomFontSizes( fontSettingType, defaultFontSize );
if ( fontSettingType == RiaDefines::ANNOTATION_FONT )
if ( fontSettingType == RiaDefines::FontSettingType::ANNOTATION_FONT )
{
auto annotations = annotationCollection();
if ( annotations )
@@ -396,7 +396,7 @@ bool RimGridView::applyFontSize( RiaDefines::FontSettingType fontSettingType,
bool forceChange /*= false*/ )
{
bool anyChange = Rim3dView::applyFontSize( fontSettingType, oldFontSize, fontSize, forceChange );
if ( fontSettingType == RiaDefines::ANNOTATION_FONT )
if ( fontSettingType == RiaDefines::FontSettingType::ANNOTATION_FONT )
{
auto annotations = annotationCollection();
if ( annotations )
@@ -448,7 +448,7 @@ void RimGridView::initAfterRead()
// This change was introduced in https://github.com/OPM/ResInsight/commit/f7bfe8d0
bool isGridVisualizationModeBefore_2018_1_1 =
( ( surfaceMode() == RimGridView::SURFACE ) || ( meshMode() == RiaDefines::FULL_MESH ) );
( ( surfaceMode() == RimGridView::SURFACE ) || ( meshMode() == RiaDefines::MeshModeType::FULL_MESH ) );
m_gridCollection->setActive( isGridVisualizationModeBefore_2018_1_1 );
if ( !isGridVisualizationModeBefore_2018_1_1 )
@@ -457,7 +457,7 @@ void RimGridView::initAfterRead()
// If was showing with mesh and/or surfaces, turn to full mesh/surf mode to show the mesh,
// and to avoid a strange setup when dropping out into grid mode again
if ( surfaceMode() != RimGridView::NO_SURFACE ) surfaceMode = RimGridView::SURFACE;
if ( meshMode() != RiaDefines::NO_MESH ) meshMode = RiaDefines::FULL_MESH;
if ( meshMode() != RiaDefines::MeshModeType::NO_MESH ) meshMode = RiaDefines::MeshModeType::FULL_MESH;
}
}
}