clang-format: Set column width to 140

* Set column width to 140
* Use c++20
* Remove redundant virtual
This commit is contained in:
Magne Sjaastad
2023-02-26 10:48:40 +01:00
committed by GitHub
parent 8768e186d8
commit f8c5cf389f
1535 changed files with 10456 additions and 19398 deletions

View File

@@ -119,9 +119,8 @@ void RivStreamlinesPartMgr::appendDynamicGeometryPartsToModel( cvf::ModelBasicLi
void RivStreamlinesPartMgr::updateAnimation()
{
RimStreamlineInViewCollection* streamlineCollection = m_rimReservoirView->streamlineCollection();
if ( streamlineCollection &&
( streamlineCollection->visualizationMode() == RimStreamlineInViewCollection::VisualizationMode::ANIMATION ||
streamlineCollection->visualizationMode() == RimStreamlineInViewCollection::VisualizationMode::MANUAL ) )
if ( streamlineCollection && ( streamlineCollection->visualizationMode() == RimStreamlineInViewCollection::VisualizationMode::ANIMATION ||
streamlineCollection->visualizationMode() == RimStreamlineInViewCollection::VisualizationMode::MANUAL ) )
{
for ( Streamline& streamline : m_streamlines )
{
@@ -135,8 +134,7 @@ void RivStreamlinesPartMgr::updateAnimation()
size_t startIndex = 0;
size_t endIndex = primitiveSet->indices()->size();
if ( streamlineCollection->visualizationMode() ==
RimStreamlineInViewCollection::VisualizationMode::ANIMATION )
if ( streamlineCollection->visualizationMode() == RimStreamlineInViewCollection::VisualizationMode::ANIMATION )
{
streamline.incrementAnimationIndex( streamlineCollection->animationSpeed() );
@@ -164,8 +162,7 @@ void RivStreamlinesPartMgr::updateAnimation()
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Part> RivStreamlinesPartMgr::createPart( const RimStreamlineInViewCollection& streamlineCollection,
Streamline& streamline )
cvf::ref<cvf::Part> RivStreamlinesPartMgr::createPart( const RimStreamlineInViewCollection& streamlineCollection, Streamline& streamline )
{
cvf::ref<caf::DisplayCoordTransform> displayCordXf = m_rimReservoirView->displayCoordTransform();
@@ -188,9 +185,8 @@ cvf::ref<cvf::Part> RivStreamlinesPartMgr::createPart( const RimStreamlineInView
}
}
cvf::ref<cvf::PrimitiveSetIndexedUIntScoped> indexedUIntLine =
new cvf::PrimitiveSetIndexedUIntScoped( cvf::PrimitiveType::PT_LINES );
cvf::ref<cvf::UIntArray> indexedArrayLine = new cvf::UIntArray( indices );
cvf::ref<cvf::PrimitiveSetIndexedUIntScoped> indexedUIntLine = new cvf::PrimitiveSetIndexedUIntScoped( cvf::PrimitiveType::PT_LINES );
cvf::ref<cvf::UIntArray> indexedArrayLine = new cvf::UIntArray( indices );
cvf::ref<cvf::DrawableGeo> drawable = new cvf::DrawableGeo();

View File

@@ -80,12 +80,9 @@ private:
};
private:
cvf::ref<cvf::Part> createPart( const RimStreamlineInViewCollection& streamlineCollection,
Streamline& streamlineVisualization );
cvf::ref<cvf::Part> createPart( const RimStreamlineInViewCollection& streamlineCollection, Streamline& streamlineVisualization );
void createResultColorTextureCoords( cvf::Vec2fArray* textureCoords,
const Streamline& streamline,
const cvf::ScalarMapper* mapper );
void createResultColorTextureCoords( cvf::Vec2fArray* textureCoords, const Streamline& streamline, const cvf::ScalarMapper* mapper );
void setAlpha( cvf::ref<cvf::Part> part, float alpha );