Renamed functions in effect generator and use cached effects instead of uncached

This commit is contained in:
Magne Sjaastad
2015-08-13 14:35:30 +02:00
parent b9b7d77fc6
commit fa622acb72
9 changed files with 34 additions and 34 deletions

View File

@@ -180,7 +180,7 @@ void RivWellHeadPartMgr::buildWellHeadParts(size_t frameIndex)
part->setDrawable(pipeSurface.p());
caf::SurfaceEffectGenerator surfaceGen(cvf::Color4f(well->wellPipeColor()), caf::PO_1);
cvf::ref<cvf::Effect> eff = surfaceGen.generateEffect();
cvf::ref<cvf::Effect> eff = surfaceGen.generateCachedEffect();
part->setEffect(eff.p());
@@ -194,7 +194,7 @@ void RivWellHeadPartMgr::buildWellHeadParts(size_t frameIndex)
part->setDrawable(centerLineDrawable.p());
caf::MeshEffectGenerator meshGen(well->wellPipeColor());
cvf::ref<cvf::Effect> eff = meshGen.generateEffect();
cvf::ref<cvf::Effect> eff = meshGen.generateCachedEffect();
part->setEffect(eff.p());
@@ -276,7 +276,7 @@ void RivWellHeadPartMgr::buildWellHeadParts(size_t frameIndex)
}
caf::SurfaceEffectGenerator surfaceGen(headColor, caf::PO_1);
cvf::ref<cvf::Effect> eff = surfaceGen.generateEffect();
cvf::ref<cvf::Effect> eff = surfaceGen.generateCachedEffect();
part->setEffect(eff.p());
m_wellHeadParts.push_back(part.p());