Move line and surface intersection methods to RigSurfaceResampler

This commit is contained in:
Magne Sjaastad
2023-08-30 10:54:37 +02:00
parent 1ed7dcbd4a
commit fb75d0471e
4 changed files with 153 additions and 91 deletions

View File

@@ -97,9 +97,6 @@ private:
const std::vector<std::vector<cvf::Vec3d>>& flattenedOrOffsettedPolyLines();
cvf::Vec3d transformPointByPolylineSegmentIndex( const cvf::Vec3d& domainCoord, size_t lineIndex, size_t segmentIndex );
static std::vector<std::pair<cvf::Vec3d, size_t>> computeResampledPolyline( const std::vector<cvf::Vec3d>& polyline,
double resamplingDistance );
private:
RimExtrudedCurveIntersection* m_intersection;
cvf::ref<RivIntersectionHexGridInterface> m_hexGrid;