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Wip - reactoring result texture handling
This commit is contained in:
committed by
Magne Sjaastad
parent
710395bb85
commit
fc1c7c0b0f
@@ -90,7 +90,12 @@ public:
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private:
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void generatePartGeometry(cvf::StructGridGeometryGenerator& geoBuilder, bool faultGeometry);
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void applyResultsToPart(cvf::Part* part, cvf::Vec2fArray* textureCoords, const cvf::ScalarMapper* mapper);
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cvf::ref<cvf::Effect> createScalarMapperEffect(const cvf::ScalarMapper* mapper);
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void setResultsTransparentForWellCells(const std::vector<cvf::ubyte>& isWellPipeVisibleForWellIndex,
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const cvf::UIntArray* gridCellToWellIndexMap,
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const cvf::StructGridQuadToCellFaceMapper* quadsToCellFaceMapper,
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cvf::Vec2fArray* resultTextureCoords);
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private:
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size_t m_gridIdx;
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cvf::cref<RigGridBase> m_grid;
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