#4683 clang-format on all files in ApplicationCode

This commit is contained in:
Magne Sjaastad
2019-09-06 10:57:22 +02:00
parent 3a317504bb
commit fe9e567825
2092 changed files with 117952 additions and 111846 deletions
@@ -19,31 +19,30 @@
#include "RiaViewRedrawScheduler.h"
#include "Rim3dView.h"
#include <QTimer>
#include <QCoreApplication>
#include <QTimer>
#include <set>
#include "cafProgressState.h"
#include <set>
//--------------------------------------------------------------------------------------------------
///
///
//--------------------------------------------------------------------------------------------------
RiaViewRedrawScheduler* RiaViewRedrawScheduler::instance()
{
static RiaViewRedrawScheduler theInstance;
static RiaViewRedrawScheduler theInstance;
return &theInstance;
}
//--------------------------------------------------------------------------------------------------
///
///
//--------------------------------------------------------------------------------------------------
void RiaViewRedrawScheduler::clearViewsScheduledForUpdate()
{
if (m_resViewUpdateTimer)
if ( m_resViewUpdateTimer )
{
while (m_resViewUpdateTimer->isActive())
while ( m_resViewUpdateTimer->isActive() )
{
QCoreApplication::processEvents();
}
@@ -51,39 +50,37 @@ void RiaViewRedrawScheduler::clearViewsScheduledForUpdate()
m_resViewsToUpdate.clear();
}
//--------------------------------------------------------------------------------------------------
/// Schedule a creation of the Display model and redraw of the reservoir view
/// The redraw will happen as soon as the event loop is entered
//--------------------------------------------------------------------------------------------------
void RiaViewRedrawScheduler::scheduleDisplayModelUpdateAndRedraw(Rim3dView* resViewToUpdate)
void RiaViewRedrawScheduler::scheduleDisplayModelUpdateAndRedraw( Rim3dView* resViewToUpdate )
{
m_resViewsToUpdate.push_back(resViewToUpdate);
m_resViewsToUpdate.push_back( resViewToUpdate );
startTimer(0);
startTimer( 0 );
}
//--------------------------------------------------------------------------------------------------
///
///
//--------------------------------------------------------------------------------------------------
void RiaViewRedrawScheduler::startTimer(int msecs)
void RiaViewRedrawScheduler::startTimer( int msecs )
{
if (!m_resViewUpdateTimer)
if ( !m_resViewUpdateTimer )
{
m_resViewUpdateTimer = new QTimer(this);
connect(m_resViewUpdateTimer, SIGNAL(timeout()), this, SLOT(slotUpdateAndRedrawScheduledViewsWhenReady()));
m_resViewUpdateTimer = new QTimer( this );
connect( m_resViewUpdateTimer, SIGNAL( timeout() ), this, SLOT( slotUpdateAndRedrawScheduledViewsWhenReady() ) );
}
if (!m_resViewUpdateTimer->isActive())
if ( !m_resViewUpdateTimer->isActive() )
{
m_resViewUpdateTimer->setSingleShot(true);
m_resViewUpdateTimer->start(msecs);
m_resViewUpdateTimer->setSingleShot( true );
m_resViewUpdateTimer->start( msecs );
}
}
//--------------------------------------------------------------------------------------------------
///
///
//--------------------------------------------------------------------------------------------------
void RiaViewRedrawScheduler::updateAndRedrawScheduledViews()
{
@@ -93,29 +90,31 @@ void RiaViewRedrawScheduler::updateAndRedrawScheduledViews()
std::set<Rim3dView*> independent3DViewsToUpdate;
std::set<Rim3dView*> dependent3DViewsToUpdate;
for (size_t i = 0; i < m_resViewsToUpdate.size(); ++i)
for ( size_t i = 0; i < m_resViewsToUpdate.size(); ++i )
{
if (!m_resViewsToUpdate[i]) continue;
if ( !m_resViewsToUpdate[i] ) continue;
if (m_resViewsToUpdate[i]->viewController())
dependent3DViewsToUpdate.insert(m_resViewsToUpdate[i]);
if ( m_resViewsToUpdate[i]->viewController() )
dependent3DViewsToUpdate.insert( m_resViewsToUpdate[i] );
else
independent3DViewsToUpdate.insert(m_resViewsToUpdate[i]);
independent3DViewsToUpdate.insert( m_resViewsToUpdate[i] );
}
for (std::set<Rim3dView*>::iterator it = independent3DViewsToUpdate.begin(); it != independent3DViewsToUpdate.end(); ++it )
for ( std::set<Rim3dView*>::iterator it = independent3DViewsToUpdate.begin(); it != independent3DViewsToUpdate.end();
++it )
{
if (*it)
if ( *it )
{
(*it)->createDisplayModelAndRedraw();
( *it )->createDisplayModelAndRedraw();
}
}
for (std::set<Rim3dView*>::iterator it = dependent3DViewsToUpdate.begin(); it != dependent3DViewsToUpdate.end(); ++it)
for ( std::set<Rim3dView*>::iterator it = dependent3DViewsToUpdate.begin(); it != dependent3DViewsToUpdate.end();
++it )
{
if (*it)
if ( *it )
{
(*it)->createDisplayModelAndRedraw();
( *it )->createDisplayModelAndRedraw();
}
}
@@ -123,13 +122,13 @@ void RiaViewRedrawScheduler::updateAndRedrawScheduledViews()
}
//--------------------------------------------------------------------------------------------------
///
///
//--------------------------------------------------------------------------------------------------
void RiaViewRedrawScheduler::slotUpdateAndRedrawScheduledViewsWhenReady()
{
if ( caf::ProgressState::isActive() )
{
startTimer(100);
startTimer( 100 );
return;
}
@@ -137,7 +136,7 @@ void RiaViewRedrawScheduler::slotUpdateAndRedrawScheduledViewsWhenReady()
}
//--------------------------------------------------------------------------------------------------
///
///
//--------------------------------------------------------------------------------------------------
RiaViewRedrawScheduler::~RiaViewRedrawScheduler()
{