#4683 clang-format on all files in ApplicationCode

This commit is contained in:
Magne Sjaastad
2019-09-06 10:40:57 +02:00
parent 3a317504bb
commit fe9e567825
2092 changed files with 117952 additions and 111846 deletions

View File

@@ -1,17 +1,17 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017- Statoil ASA
//
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
@@ -20,43 +20,51 @@
#include "RimEnsembleCurveSetCollection.h"
//--------------------------------------------------------------------------------------------------
///
///
//--------------------------------------------------------------------------------------------------
const std::map<RimRegularLegendConfig::ColorRangesType, cvf::Color3ubArray> RimEnsembleCurveSetColorManager::m_ensembleColorRanges(
{
{ RimRegularLegendConfig::GREEN_RED, cvf::Color3ubArray({ cvf::Color3ub(0x00, 0xff, 0x00), cvf::Color3ub(0xff, 0x00, 0x00) }) },
{ RimRegularLegendConfig::BLUE_MAGENTA, cvf::Color3ubArray({ cvf::Color3ub(0x00, 0x00, 0xff), cvf::Color3ub(0xff, 0x00, 0xff) }) },
{ RimRegularLegendConfig::RED_LIGHT_DARK, cvf::Color3ubArray({ cvf::Color3ub(0xff, 0xcc, 0xcc), cvf::Color3ub(0x99, 0x00, 0x00) }) },
{ RimRegularLegendConfig::GREEN_LIGHT_DARK, cvf::Color3ubArray({ cvf::Color3ub(0xcc, 0xff, 0xcc), cvf::Color3ub(0x00, 0x99, 0x00) }) },
{ RimRegularLegendConfig::BLUE_LIGHT_DARK, cvf::Color3ubArray({ cvf::Color3ub(0xcc, 0xcc, 0xff), cvf::Color3ub(0x00, 0x00, 0x99) }) }
});
const std::map<RimRegularLegendConfig::ColorRangesType, cvf::Color3ubArray>
RimEnsembleCurveSetColorManager::m_ensembleColorRanges(
{{RimRegularLegendConfig::GREEN_RED,
cvf::Color3ubArray( {cvf::Color3ub( 0x00, 0xff, 0x00 ), cvf::Color3ub( 0xff, 0x00, 0x00 )} )},
{RimRegularLegendConfig::BLUE_MAGENTA,
cvf::Color3ubArray( {cvf::Color3ub( 0x00, 0x00, 0xff ), cvf::Color3ub( 0xff, 0x00, 0xff )} )},
{RimRegularLegendConfig::RED_LIGHT_DARK,
cvf::Color3ubArray( {cvf::Color3ub( 0xff, 0xcc, 0xcc ), cvf::Color3ub( 0x99, 0x00, 0x00 )} )},
{RimRegularLegendConfig::GREEN_LIGHT_DARK,
cvf::Color3ubArray( {cvf::Color3ub( 0xcc, 0xff, 0xcc ), cvf::Color3ub( 0x00, 0x99, 0x00 )} )},
{RimRegularLegendConfig::BLUE_LIGHT_DARK,
cvf::Color3ubArray( {cvf::Color3ub( 0xcc, 0xcc, 0xff ), cvf::Color3ub( 0x00, 0x00, 0x99 )} )}} );
//--------------------------------------------------------------------------------------------------
///
///
//--------------------------------------------------------------------------------------------------
const std::map<RimRegularLegendConfig::ColorRangesType, cvf::Color3ubArray>& RimEnsembleCurveSetColorManager::EnsembleColorRanges()
const std::map<RimRegularLegendConfig::ColorRangesType, cvf::Color3ubArray>&
RimEnsembleCurveSetColorManager::EnsembleColorRanges()
{
return m_ensembleColorRanges;
}
//--------------------------------------------------------------------------------------------------
///
///
//--------------------------------------------------------------------------------------------------
const RimRegularLegendConfig::ColorRangesType RimEnsembleCurveSetColorManager::DEFAULT_ENSEMBLE_COLOR_RANGE = RimRegularLegendConfig::GREEN_RED;
const RimRegularLegendConfig::ColorRangesType RimEnsembleCurveSetColorManager::DEFAULT_ENSEMBLE_COLOR_RANGE =
RimRegularLegendConfig::GREEN_RED;
//--------------------------------------------------------------------------------------------------
///
///
//--------------------------------------------------------------------------------------------------
RimRegularLegendConfig::ColorRangesType RimEnsembleCurveSetColorManager::cycledEnsembleColorRange(int index)
RimRegularLegendConfig::ColorRangesType RimEnsembleCurveSetColorManager::cycledEnsembleColorRange( int index )
{
size_t modIndex = index % m_ensembleColorRanges.size();
auto crIt = m_ensembleColorRanges.begin();
for (int i = 0; i < static_cast<int>(modIndex); ++i) ++crIt;
for ( int i = 0; i < static_cast<int>( modIndex ); ++i )
++crIt;
return crIt->first;
}
std::map<RimEnsembleCurveSetCollection*, int> RimEnsembleCurveSetColorManager::m_nextColorIndexes;
std::map<RimEnsembleCurveSetCollection*, std::map<RimEnsembleCurveSet*, RimRegularLegendConfig::ColorRangesType>> RimEnsembleCurveSetColorManager::m_colorCache;
std::map<RimEnsembleCurveSetCollection*, std::map<RimEnsembleCurveSet*, RimRegularLegendConfig::ColorRangesType>>
RimEnsembleCurveSetColorManager::m_colorCache;