Use I as the default direction when creating an IJK intersection, and center the fixed index on the I axis.
Allow multiselect of surfaces for a Surface Curve. The field keyword is changed from Surface1 to Surfaces, with a keyword alias so existing project files are read as before. One curve is drawn per selected surface, each with its own label and color.
Use the color defined in the Surfaces collection for Surface Band and Surface Curve. The color is shown as read only, and a Custom Color option allows the user to specify a color. Bands created from an ensemble surface keep the structural uncertainty colors, as the statistics surfaces share the same color.
* Add RivSurfaceIntersectionCurveTools for shared surface intersection curve geometry
* Move the surface intersection collection to RimIntersection
* Add surface curtain footprints for the box and i/j/k intersections
* Build surface intersection curves for the box and i/j/k intersections
* Follow the pillar tilt when projecting a surface onto an intersection
* Estimate the surface intersection by continuing the pillar past the curtain
* 10675 Fix missing intersection line geometry
* Change to list of visible surface intersection lines
* Enable surface intersection band for any intersection
* Show labels for intersection curves in 3D
The polylines are defined in the display coordinate system without Z-scaling. The z-scaling is applied to the visualization parts using Part::setTransform(Transform* transform)
The annotation objects are defined by display coordinates, so apply the Z-scaling to the coordinates.
* Improve naming of surfaces
* Use scaling factor of 1.0 for flat intersection views