Based on magnesj/ResInsight#1078:
- Lift surfaceInViewCollection()/polygonInViewCollection() to virtual Rim3dView methods
- Make RimGeneric3dView scriptable as GenericView
- Add Project.create_generic_view() Python method
- RimcGridView surface/polygon methods now work on any Rim3dView
- Add Python tests and example script
- Added RimGeneric3dView, a 3D view that is not tied to any grid case,
useful for wells, surfaces and other data not requiring a reservoir
grid. The view supports a custom name.
- Introduced RimGenericViewCollection, a new top-level collection that
holds both Eclipse views and RimGeneric3dView instances. It overrides
defineUiTreeOrdering() to display both types as a single flat list
under the top-level 'Views' node.
- RimOilField now exposes a single genericViewCollection instead of a
plain eclipseViewCollection field.
- RimEclipseViewCollection is unchanged and continues to be used for
per-case and ensemble view collections.
- Updated RimEclipseCase::globalViewCollection() and related helpers to
use RimGenericViewCollection, and added matching overloads in
RicNewViewFeature for creating eclipse views from the merged
collection.
- Added RicNewGenericDataViewFeature to create a new generic data view
from the context menu.
* #14760 Move time-step control and grid-only hooks from Rim3dView to RimGridView
* #14760 Store named 3D visualization models in a shared collection instead of per-model fields
Viewer::setView() moves the camera to look straight at the point of interest. Panning does not move the point of interest, so this discarded the camera position restored from the project file.
Only reset the view direction if the camera is not already oriented top-down, which is the case when a contour map has been rotated by a linked 3D view.
Introduce RiaZScaleTools as a single source for the Z-scale factor list, merging the predefined factors with custom values entered during the session. The toolbar combo box, the property editor combo box and the Ctrl+Shift+Up/Down shortcuts all use this shared sorted list.
The toolbar combo box previously appended custom values at the end, producing an unsorted, ever-growing list, and the shortcuts stepped through the predefined factors only, skipping custom values visible in the list.
Migrate all assert macros in ApplicationLibCode to CAF_ASSERT and remove every
use of cvfAssert.h.
CVF_ASSERT is replaced one to one. CVF_TIGHT_ASSERT is also replaced by
CAF_ASSERT, which is semantically exact: CVF_ENABLE_TIGHT_ASSERTS is 1 only
under _DEBUG, and that is what CAF_ASSERT now does. The two CVF_FAIL_MSG sites
become CAF_ASSERT( false && "message" ), preserving the message with the idiom
already used elsewhere in the code base.
Counts before and after: CVF_ASSERT 1044 to 0, CVF_TIGHT_ASSERT 66 to 0,
CVF_FAIL_MSG 2 to 0, cvfAssert.h references 154 to 0.
Include handling: files that included cvfAssert.h directly now include
cafAssert.h instead, includes left dead by the migration are removed, and files
that were relying on cvfAssert.h transitively get an explicit cafAssert.h. Files
that reach cafAssert.h through another caf header are left unchanged; a missing
include here is a compile error, not a silently disabled assert.
ResultStatisticsCache links only LibCore and therefore had no path to
cafAssert.h. Add the cafPdmCore directory as a private include path rather than
linking the library, since cafAssert.h is header only.
Note that this stops these asserts from firing in Release and RelWithDebInfo,
where CVF_ASSERT was previously active.
Make the Z-scale combo boxes in the toolbar and property editor editable, so any positive scale value can be entered as text. Invalid input is rejected and the previous value is restored.
Add keyboard shortcuts Ctrl+Shift+Up and Ctrl+Shift+Down to step the Z-scale of the active view through the predefined scale values.
RimProject::current() can return null while the project is being torn down. Guard the project access in the view-window lookups and valid-comparison-views query with an if-init statement so they return empty instead of dereferencing null.
Adds a new HUD label in the upper-left of the 3D view that reads
"Filter : <name(s)>" whenever a cell, property, or per-view data
filter is active. The label is hidden when nothing is enabled.
Names are joined per the source collection's AND/OR combine mode, and
contributions from different collections are concatenated with ", ".
On Eclipse views the unified RimFilterInViewCollection is used as the
single anchor; GeoMech views aggregate cell and GeoMech property
filters directly.
Remove the redundant wrapper function and update all call sites to use RimWellPathCollection::instance() directly.
Remove unused #include "RimTools.h" from files using RimWellPathCollection::instance() directly
* Configures automated spell checking with codespell
Adds GitHub workflows and configuration files for automated spell checking using `codespell`.
This includes:
- A workflow for checking pull requests and preventing new typos
- A workflow for automatically fixing typos in the main codebase
- Configuration files for `codespell` to ignore specific terms and file types
- Documentation on how to use and configure the spell checking workflows.
* Corrects minor spelling and grammar errors.
Replaces direct PdmField usage for font sizes with the new
RimFontSizeField. This provides a consistent way to manage font
size options across different plot types.
The RimFontSizeField encapsulates the logic for generating font size
options based on the default plot font size from preferences. This
removes redundant code in various plot classes and ensures that font
size settings are synchronized with user preferences.
* Remove debug output in the views function
* Add scripting support for Mat4d
* Add scripting support to camera
* Separate updates for background color and font size
* Enable time step selections and controls in view
* Support loading just what we need for statistics contour maps by using custom reader settings
* Close case once done with it unless there are active views.
* Add selection of user interface case (for result selection, display of wells, faults...)
* Avoid int overflow for nested progresses by using double
* Improve auto naming
* Misc. UI improvements
* Qt6: Avoid insertWidget, use addWidget
In Qt6, the insertWidget function checks if the index parameter is valid based on current widgets present in the layout. This is error prone, and use addWidget to avoid manual counting of index.
* Disable use of Qt keyword foreach
* Replace use of QRegExp with QRegularExpression
Replace use of QRegExp with QRegularExpression
Remove dependency on qt5compat module
Simplify an expression based on review
* Remove Qt5 ifdefs
* Guard access out of bounds seen in debug build
* Avoid reuse of string variable
* Disconnect all signals from the QOpenGLContext
The call stack when this assert happens indicates that there are more signals to be disconnected from the object. Crash is fixed by disconnecting all signals.
Assert seen in debug build:
ASSERT failure in caf::Viewer: "Called object is not of the correct type (class destructor may have already run)", file C:\Qt\6.6.3\msvc2019_64\include\QtCore/qobjectdefs_impl.h, line 130
* Fix issue related to delete of a linked view
Guard null pointer use in view linker. Remove complicated cleanup in destructor in Rim3dVew.
* Use RimPolygonInView to edit locally defined polygon
* Add scaling to polygon in view
* Move polygon line visualization to RimGridView
* Rename to polygonInViewCollection
* Show appearance for local polygon
Use cvfqt::OpenGLWidget and make required changes
- move code from paintEvent to paintGL to make grabFrambuffer work
- remove obsolete sharedWidget
- implement onWidgetOpenGLReady and initialize rendering in this function as OpenGL capabilities is required
- simplify snapshotImage to use grabFramebuffer
Fix missing include
* 10675 Fix missing intersection line geometry
* Change to list of visible surface intersection lines
* Enable surface intersection band for any intersection
* Show labels for intersection curves in 3D
The polylines are defined in the display coordinate system without Z-scaling. The z-scaling is applied to the visualization parts using Part::setTransform(Transform* transform)
The annotation objects are defined by display coordinates, so apply the Z-scaling to the coordinates.
* Improve naming of surfaces
* Use scaling factor of 1.0 for flat intersection views
* Enable cell filters
* Enable property filters
* Clean up fault collection interface and use similar setting for controlling filters as in intersection collection
* Enable cell/property filters on geomech intersections
* Enable cell and property filters for box intersections
* Refactor interface to PdmObjectHandle and PdmFieldHandle
Return objects instead of passing in structures as parameters
* Add nodiscard to several functions
* Remove redundant this->
* Rename to ptrReferencedObjectsByType