Jacob Støren
3e78eebee3
( #633 ) Cross sections on simulation wells
2015-11-26 11:09:10 +01:00
Magne Sjaastad
1890ff19f9
( #664 ) Picking on intersections for eclipse and geo models
2015-11-24 14:14:39 +01:00
Magne Sjaastad
60df95843c
( #166 ) Improvements to ternary result visualization
...
Show undefined in regions with no results
Always use time step zero for static results
Allow texture coordinate creation without using RigPipeInCellEvaluator
2015-11-24 09:59:25 +01:00
Magne Sjaastad
6cd4e8a0b7
( #166 ) Added support for ternary result mapping
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Removed obsolete interface RigResultAccessor2d
2015-11-23 15:24:22 +01:00
Jacob Støren
40821a05a6
( #166 ) Refactored to improve readability of geomech Intersection texture generation
2015-11-23 13:23:25 +01:00
Jacob Støren
5ec200c4fb
( #166 ) Fixed geomech result addressing when interpolating
2015-11-23 11:22:00 +01:00
Jacob Storen
b77d91b5e1
Linux compile fix
2015-11-21 00:06:20 -08:00
Jacob Støren
f8fa6787e9
( #166 ) WIP: Starting to get geomech cross sections in place
2015-11-20 15:54:22 +01:00
Jacob Støren
fbfd6fd212
( #166 ) More refactoring to support geomech cross sections
2015-11-20 13:26:41 +01:00
Magne Sjaastad
29973bbcf6
( #657 ) Fixed inverted horizontal / vertical mapping
2015-11-19 13:43:01 +01:00
Magne Sjaastad
9c2b1b44a6
( #657 ) Wired up UI to viz model generation for cross sections
2015-11-19 11:41:16 +01:00
Jacob Støren
40713a3c84
( #166 ) Added clipping of the clipped cells, with fixes of errors.
2015-11-18 11:52:27 +01:00
Jacob Støren
57f7c1229a
( #166 ) WIP: First visible section with hacks
2015-11-18 11:52:19 +01:00