Magne Sjaastad
5c5d53bcee
Show wait cursor when progress dialog is visible
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p4#: 22152
2013-08-13 09:03:40 +02:00
Magne Sjaastad
31c18dd356
Fixed issue with progress info dialog
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Use application modal instead of window modal
p4#: 22132
2013-08-08 14:24:12 +02:00
Jacob Støren
09544f082b
Guard against missing well results
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When project file has settings for wells but there are no well results
p4#: 20416
2013-02-07 13:44:18 +01:00
Jacob Støren
de8a959ad5
caf: Fixed bug in progress calculation resulting in the progress neary standing still on sub sub levels
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p4#: 20391
2013-02-06 13:36:25 +01:00
Magne Sjaastad
4e0cb26a82
More robust handling of progress info when running from unit tests
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p4#: 20257
2013-01-25 16:35:43 +01:00
Jacob Støren
288c8bda71
Removed compiler warnings on linux as well. Now there are (nearly)only ERT warnings left.
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p4#: 20238
2013-01-24 14:26:51 +01:00
Jacob Støren
d7c542307d
Now using size_t instead of int in progressInfo interface.
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This is due to the fact that progress is positive only, and that the size and index of std::vectors often are used when setting progress.
It ultimatly reduces compiler warnings.
p4#: 20221
2013-01-23 11:03:33 +01:00
Magne Sjaastad
03ede069c1
Avoid initializing progress bar if called from unit test framework
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p4#: 19042
2012-10-05 15:58:06 +02:00
CeetronResInsight
b3c142cc9a
Change 18603 on 2012/09/11 by fredrik@fredrik_MBP-BootCamp
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Added glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN, GL_LOWER_LEFT); to get proper orientation of textures on point sprites
2012-09-11 09:22:36 +02:00
unknown
2c9695e594
Updated to version 0.8.0
2012-06-26 16:10:41 +02:00