Commit Graph

160 Commits

Author SHA1 Message Date
Jacob Støren
8a604aca24 Refactored RigActiveCellinfo to only have one set of information.
Fracture and Matrix separated information thus needs two such obejcts.
There still needs to remove some out-commented code
p4#: 20877
2013-03-13 11:50:31 +01:00
Magne Sjaastad
a09dba2670 File rename from RigReservoir to RigEclipseCase
p4#: 20503
2013-02-13 13:33:35 +01:00
Magne Sjaastad
6101209d40 Moved functionality from main grid to active cell info
p4#: 20457
2013-02-12 11:50:23 +01:00
Magne Sjaastad
ce95f13c10 Added reading of fracture model active index
Lots of renaming
p4#: 20302
2013-01-30 14:13:50 +01:00
Magne Sjaastad
4275e67a82 Compute active and fracture cell count for all grids
Renamed numActiveCells on maingrid to globalMatrixActiveCellCount
p4#: 20295
2013-01-30 10:39:45 +01:00
Jacob Støren
a1feaa1acf Put the statistical parameters into a table in the 3D info text
p4#: 19269
2012-10-23 12:40:55 +02:00
Jacob Støren
a8b4d35b4f ResInsight: Added mean value to 3D info text
p4#: 19268
2012-10-23 12:08:46 +02:00
Magne Sjaastad
03fc06e6a4 Changed keyword name as an Xml attribute is not allowed to start with a digit 2012-09-13 15:17:59 +02:00
CeetronResInsight
ad95533d2f Change 18604 on 2012/09/11 by magne@magne_at_MAGNE
Added check for NULL pointer
2012-09-11 10:16:39 +02:00
CeetronResInsight
b3c142cc9a Change 18603 on 2012/09/11 by fredrik@fredrik_MBP-BootCamp
Added glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN, GL_LOWER_LEFT); to get proper orientation of textures on point sprites
2012-09-11 09:22:36 +02:00