* Top used to be default, but is our least attractive view because it suffers from more edge effects than other views, because the deeper k-levels of for instance Norne is wider than the top level.
* Set it to Oil-column by mistake earlier, which doesn't work well when creating from an existing 3d View because it doesn't match the result parameter.
* Everything is now named something related to ContourMap:
- Rim2dEclipseView -> RimContourMapView
- Rim2dGridProjection -> RimContourMapProjection
....