Remove 95 cvf include lines that the including file does not use. Found by
extracting the symbols declared by every VizFwk header, including symbols they
re-export, and flagging includes where none of those symbols appear anywhere in
the file. Each removal is verified by a full build.
Most of them are cvfVector3.h and cvfObject.h, left behind as the files they
were once needed by changed.
pch.h is left untouched. It includes cvfObject.h and cvfVector3.h on purpose, so
that the files using the precompiled header do not have to.
Note that a clean build after removing an include does not prove the include was
unnecessary, only that the declarations still arrive some other way. That path
can differ between platforms and with RESINSIGHT_ENABLE_UNITY_BUILD, so this
needs a CI round on Linux as well.
* Improve handling of MD at first target
* When sea level well target is disabled, update MD of first target
* Show well target spheres by default, allow toggling of spheres
* Activate well target modifiers when clicking on well targets
* Remove selection update causing an unstable 3D view
* Improve display and handling of multiple locations
* Add special 3D target for tie in well target
* Add slider to tie in MD input field
* Show MD in well path target table
* Delete all well path laterals when deleting a well path
* Python : Add lateral to parent well
* Python : Add perforation interval