/* * NightCharts * Copyright (C) 2010 by Alexander A. Avdonin, Artem N. Ivanov / ITGears Co. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Please contact gordos.kund@gmail.com with any questions on this license. */ #ifndef NIGHTCHARTS_H #define NIGHTCHARTS_H #define PerConst = 3.6; #include #include #include #include #include #include class pieceNC { public: explicit pieceNC(); void addName(QString name); void setColor(Qt::GlobalColor); void setColor(QColor color); void setPerc(float Percentage); QString pname; QColor rgbColor; float pPerc; private: }; class Nightcharts { public: explicit Nightcharts(); ~Nightcharts(); enum type { Histogramm , Pie, Dpie }; enum legend_type{ /*Horizontal,*/ Vertical, Round }; int addPiece(QString name,Qt::GlobalColor,float Percentage); int addPiece(QString name,QColor, float Percentage); int setCords(double x, double y, double w, double h); int setLegendCords(double x, double y); int setType(Nightcharts::type t); int setLegendType(Nightcharts::legend_type t); int setShadows(bool ok = true); int setFont(QFont f); int draw(QPainter *painter); void drawLegend(QPainter *painter); int pieceCount() const; void setTextColor(const QColor& color); double palpha; private: double cX,cY,cW,cH,pW,lX,lY; int nPiece; bool shadows; QVector pieces; int ctype, cltype; QFont font; QColor textColor; //QPainter *cpainter; QPointF GetPoint(double angle, double R1 = 0, double R2 = 0); int GetQuater(double angle); double Angle360(double angle); signals: public slots: }; #endif // NIGHTCHARTS_H