//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2013 Ceetron AS // // This library may be used under the terms of either the GNU General Public License or // the GNU Lesser General Public License as follows: // // GNU General Public License Usage // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // // GNU Lesser General Public License Usage // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU Lesser General Public License at <> // for more details. // //################################################################################################## #include "cvfLibCore.h" #include "cvfLibRender.h" #include "cvfLibGeometry.h" #include "cvfLibViewing.h" #include "QMWidget_GLW.h" #include using cvf::ref; //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- QMWidget_GLW::QMWidget_GLW(cvf::OpenGLContextGroup* contextGroup, QWidget* parent) : cvfqt::GLWidget(contextGroup, QGLFormat(), parent) { m_camera = new cvf::Camera; ref rendering = new cvf::Rendering; rendering->setCamera(m_camera.p()); rendering->addOverlayItem(new cvf::OverlayAxisCross(m_camera.p(), new cvf::FixedAtlasFont(cvf::FixedAtlasFont::STANDARD))); m_renderSequence = new cvf::RenderSequence; m_renderSequence->addRendering(rendering.p()); m_trackball = new cvf::ManipulatorTrackball; m_trackball->setCamera(m_camera.p()); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- QMWidget_GLW::~QMWidget_GLW() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void QMWidget_GLW::setScene(cvf::Scene* scene) { ref rendering = m_renderSequence->firstRendering(); CVF_ASSERT(rendering.notNull()); rendering->setScene(scene); if (scene) { cvf::BoundingBox bb = scene->boundingBox(); if (bb.isValid()) { m_camera->fitView(bb, -cvf::Vec3d::Z_AXIS, cvf::Vec3d::Y_AXIS); m_trackball->setRotationPoint(bb.center()); } } update(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void QMWidget_GLW::resizeGL(int width, int height) { if (m_camera.notNull()) { m_camera->viewport()->set(0, 0, width, height); m_camera->setProjectionAsPerspective(m_camera->fieldOfViewYDeg(), m_camera->nearPlane(), m_camera->farPlane()); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void QMWidget_GLW::paintEvent(QPaintEvent* /*event*/) { QPainter painter(this); makeCurrent(); cvf::OpenGLContext* currentOglContext = cvfOpenGLContext(); CVF_ASSERT(currentOglContext); CVF_CHECK_OGL(currentOglContext); painter.beginNativePainting(); cvf::OpenGLUtils::pushOpenGLState(currentOglContext); if (m_renderSequence.notNull()) { m_renderSequence->render(currentOglContext); } cvf::OpenGLUtils::popOpenGLState(currentOglContext); painter.endNativePainting(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void QMWidget_GLW::mouseMoveEvent(QMouseEvent* event) { if (m_renderSequence.isNull()) return; Qt::MouseButtons mouseBn = event->buttons(); int posX = event->x(); int posY = height() - event->y(); cvf::ManipulatorTrackball::NavigationType navType = cvf::ManipulatorTrackball::NONE; if (mouseBn == Qt::LeftButton) { navType = cvf::ManipulatorTrackball::PAN; } else if (mouseBn == Qt::RightButton) { navType = cvf::ManipulatorTrackball::ROTATE; } else if (mouseBn == (Qt::LeftButton | Qt::RightButton) || mouseBn == Qt::MiddleButton) { navType = cvf::ManipulatorTrackball::WALK; } if (navType != m_trackball->activeNavigation()) { m_trackball->startNavigation(navType, posX, posY); } bool needRedraw = m_trackball->updateNavigation(posX, posY); if (needRedraw) { update(); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void QMWidget_GLW::mousePressEvent(QMouseEvent* event) { if (m_renderSequence.isNull()) return; if (event->buttons() == Qt::LeftButton && event->modifiers() == Qt::ControlModifier) { cvf::Rendering* r = m_renderSequence->firstRendering(); ref ris = r->rayIntersectSpecFromWindowCoordinates(event->x(), height() - event->y()); cvf::HitItemCollection hic; if (r->rayIntersect(*ris, &hic)) { cvf::HitItem* item = hic.firstItem(); CVF_ASSERT(item && item->part()); cvf::Vec3d isect = item->intersectionPoint(); m_trackball->setRotationPoint(isect); cvf::Trace::show("hitting part: '%s' coords: %.3f %.3f %.3f", item->part()->name().toAscii().ptr(), isect.x(), isect.y(), isect.z()); } } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void QMWidget_GLW::mouseReleaseEvent(QMouseEvent* /*event*/) { m_trackball->endNavigation(); }