//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2013 Ceetron AS // // This library may be used under the terms of either the GNU General Public License or // the GNU Lesser General Public License as follows: // // GNU General Public License Usage // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // // GNU Lesser General Public License Usage // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU Lesser General Public License at <> // for more details. // //################################################################################################## #include "stdafx.h" #include #include "Win32MessageKicker.h" //================================================================================================== // // Win32MessageKicker // //================================================================================================== //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- Win32MessageKicker::Win32MessageKicker(HWND destinationWnd, unsigned int messageToSend) : m_destinationWnd(destinationWnd), m_messageToSend(messageToSend), m_intervalMsec(0), m_isKickerStarted(false), m_timerHandle(0) { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- Win32MessageKicker::~Win32MessageKicker() { stop(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void Win32MessageKicker::start(unsigned int intervalMSec) { stop(); m_intervalMsec = intervalMSec; m_isKickerStarted = true; startOneShotTimer(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void Win32MessageKicker::stop() { deleteCurrentTimer(); m_isKickerStarted = false; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void Win32MessageKicker::startOneShotTimer() { // Delete any existing deleteCurrentTimer(); BOOL success = ::CreateTimerQueueTimer(&m_timerHandle, NULL, Win32MessageKicker::timerCallbackProc, this, m_intervalMsec, 0, WT_EXECUTEINTIMERTHREAD); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void Win32MessageKicker::deleteCurrentTimer() { if (m_timerHandle != 0) { DeleteTimerQueueTimer(NULL, m_timerHandle, NULL); m_timerHandle = 0; } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void Win32MessageKicker::postTheMessage() { if (m_destinationWnd != NULL) { ::SendNotifyMessage(m_destinationWnd, m_messageToSend, 0, 0); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- VOID CALLBACK Win32MessageKicker::timerCallbackProc(PVOID lpParameter, BOOLEAN TimerOrWaitFired) { Win32MessageKicker* kicker = reinterpret_cast(lpParameter); kicker->postTheMessage(); kicker->startOneShotTimer(); }