///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RiaViewRedrawScheduler.h" #include "Rim3dView.h" #include #include #include #include "cafProgressState.h" //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RiaViewRedrawScheduler* RiaViewRedrawScheduler::instance() { static RiaViewRedrawScheduler theInstance; return &theInstance; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiaViewRedrawScheduler::clearViewsScheduledForUpdate() { if (m_resViewUpdateTimer) { while (m_resViewUpdateTimer->isActive()) { QCoreApplication::processEvents(); } } m_resViewsToUpdate.clear(); } //-------------------------------------------------------------------------------------------------- /// Schedule a creation of the Display model and redraw of the reservoir view /// The redraw will happen as soon as the event loop is entered //-------------------------------------------------------------------------------------------------- void RiaViewRedrawScheduler::scheduleDisplayModelUpdateAndRedraw(Rim3dView* resViewToUpdate) { m_resViewsToUpdate.push_back(resViewToUpdate); startTimer(0); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiaViewRedrawScheduler::startTimer(int msecs) { if (!m_resViewUpdateTimer) { m_resViewUpdateTimer = new QTimer(this); connect(m_resViewUpdateTimer, SIGNAL(timeout()), this, SLOT(slotUpdateAndRedrawScheduledViewsWhenReady())); } if (!m_resViewUpdateTimer->isActive()) { m_resViewUpdateTimer->setSingleShot(true); m_resViewUpdateTimer->start(msecs); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiaViewRedrawScheduler::updateAndRedrawScheduledViews() { // Compress to remove duplicates // and update dependent views after independent views std::set independent3DViewsToUpdate; std::set dependent3DViewsToUpdate; for (size_t i = 0; i < m_resViewsToUpdate.size(); ++i) { if (!m_resViewsToUpdate[i]) continue; if (m_resViewsToUpdate[i]->viewController()) dependent3DViewsToUpdate.insert(m_resViewsToUpdate[i]); else independent3DViewsToUpdate.insert(m_resViewsToUpdate[i]); } for (std::set::iterator it = independent3DViewsToUpdate.begin(); it != independent3DViewsToUpdate.end(); ++it ) { if (*it) { (*it)->createDisplayModelAndRedraw(); } } for (std::set::iterator it = dependent3DViewsToUpdate.begin(); it != dependent3DViewsToUpdate.end(); ++it) { if (*it) { (*it)->createDisplayModelAndRedraw(); } } m_resViewsToUpdate.clear(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiaViewRedrawScheduler::slotUpdateAndRedrawScheduledViewsWhenReady() { if ( caf::ProgressState::isActive() ) { startTimer(100); return; } updateAndRedrawScheduledViews(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RiaViewRedrawScheduler::~RiaViewRedrawScheduler() { delete m_resViewUpdateTimer; }