//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2013 Ceetron AS // // This library may be used under the terms of either the GNU General Public License or // the GNU Lesser General Public License as follows: // // GNU General Public License Usage // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // // GNU Lesser General Public License Usage // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU Lesser General Public License at <> // for more details. // //################################################################################################## #pragma once #include "cvfRenderState.h" namespace cvf { //================================================================================================== // // Controls OpenGL point size, glPointSize() and glEnable()/glDisable() with GL_PROGRAM_POINT_SIZE // //================================================================================================== class RenderStatePoint : public RenderState { public: enum Mode { FIXED_SIZE, ///< Fixed diameter of raserized points (as specified by point size/glPointSize()) PROGRAM_SIZE ///< Point size will be specified using GLSL and the gl_PointSize built-in variable }; public: RenderStatePoint(Mode sizeMode = FIXED_SIZE); void setMode(Mode sizeMode); Mode mode() const; void enablePointSprite(bool enable); bool isPointSpriteEnabled() const; void setSize(float pointSize); float size() const; virtual void applyOpenGL(OpenGLContext* oglContext) const; private: Mode m_sizeMode; bool m_pointSprite; float m_pointSize; }; } // namespace cvf