///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2020 Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cafPdmChildArrayField.h" #include "cafPdmField.h" #include "cafPdmObject.h" #include "cvfArray.h" class RimColorLegendItem; namespace caf { class PdmUiEditorAttribute; } //================================================================================================== /// /// //================================================================================================== class RimColorLegend : public caf::PdmObject { CAF_PDM_HEADER_INIT; public: RimColorLegend(); ~RimColorLegend() override; public: void setColorLegendName( const QString& colorLegendName ); QString colorLegendName(); void setReadOnly( bool doReadOnly ); void addReorderCapability(); void appendColorLegendItem( RimColorLegendItem* colorLegendItem ); std::vector colorLegendItems() const; cvf::Color3ubArray colorArray() const; caf::IconProvider paletteIconProvider() const; void onColorLegendItemHasChanged(); public: caf::PdmFieldHandle* userDescriptionField() override; void fieldChangedByUi( const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue ) override; void defineUiTreeOrdering( caf::PdmUiTreeOrdering& uiTreeOrdering, QString uiConfigName ) override; private: void orderChanged( const caf::SignalEmitter* emitter ); private: caf::PdmField m_colorLegendName; caf::PdmChildArrayField m_colorLegendItems; };