///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Equinor ASA // Copyright (C) 2017 Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfBase.h" #include "cvfArray.h" #include //================================================================================================== /// /// //================================================================================================== class RiaColorTools { public: static bool isBrightnessAboveThreshold(cvf::Color3f backgroundColor); static cvf::Color3f computeOffsetColor(cvf::Color3f color, float offsetFactor); static cvf::Color3f darkContrastColor(); static cvf::Color3f brightContrastColor(); static cvf::Color3f darkContrastColorSofter(); static cvf::Color3f brightContrastColorSofter(); static cvf::Color3f contrastColor(cvf::Color3f backgroundColor, bool softerContrast = false); static QColor toQColor(cvf::Color3f color, float alpha = 1.0f); static QColor toQColor(cvf::Color4f color); static cvf::Color3f fromQColorTo3f(QColor); static float contrastRatio(cvf::Color3f color1, cvf::Color3f color2); private: static float relativeLuminance(cvf::Color3f backgroundColor); static float calculateNonLinearColorValue(float colorFraction); };