///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2017 Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RiaColorTools.h" #include "cvfMath.h" #include //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool RiaColorTools::isBrightnessAboveThreshold(cvf::Color3f backgroundColor) { if (backgroundColor.r() + backgroundColor.g() + backgroundColor.b() > 1.5f) { return true; } return false; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::Color3f RiaColorTools::computeOffsetColor(cvf::Color3f color, float offsetFactor) { float gridR = 0.0; float gridG = 0.0; float gridB = 0.0; if (isBrightnessAboveThreshold(color)) { gridR = color.r() - (color.r() * offsetFactor); gridG = color.g() - (color.g() * offsetFactor); gridB = color.b() - (color.b() * offsetFactor); } else { gridR = color.r() + (1.0f - color.r()) * offsetFactor; gridG = color.g() + (1.0f - color.g()) * offsetFactor; gridB = color.b() + (1.0f - color.b()) * offsetFactor; } return cvf::Color3f(cvf::Math::clamp(gridR, 0.0f, 1.0f), cvf::Math::clamp(gridG, 0.0f, 1.0f), cvf::Math::clamp(gridB, 0.0f, 1.0f)); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::Color3f RiaColorTools::darkContrastColor() { return cvf::Color3f::fromByteColor(10, 10, 10); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::Color3f RiaColorTools::brightContrastColor() { return cvf::Color3f::WHITE; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::Color3f RiaColorTools::constrastColor(cvf::Color3f backgroundColor) { if (isBrightnessAboveThreshold(backgroundColor)) { return darkContrastColor(); } return brightContrastColor(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- QColor RiaColorTools::toQColor(cvf::Color3f color, float alpha) { QColor qcolor(color.rByte(), color.gByte(), color.bByte()); qcolor.setAlphaF(alpha); return qcolor; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- QColor RiaColorTools::toQColor(cvf::Color4f color) { return toQColor(color.toColor3f(), color.a()); }