//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2013 Ceetron AS // // This library may be used under the terms of either the GNU General Public License or // the GNU Lesser General Public License as follows: // // GNU General Public License Usage // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // // GNU Lesser General Public License Usage // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU Lesser General Public License at <> // for more details. // //################################################################################################## #pragma once #include "cvfBase.h" #include "cvfObject.h" #include "cvfEffect.h" #include "cafEffectGenerator.h" namespace caf { //================================================================================================== // // Private class. Used only by caf::EffectGenerator to cache effects (with GPU resources) // //================================================================================================== class EffectCache { private: friend class EffectGenerator; EffectCache(); static EffectCache* instance(); cvf::Effect* findEffect(const EffectGenerator* generator); void addEffect(const EffectGenerator* generator, cvf::Effect* effect); void releaseUnreferencedEffects(); void clear(); private: EffectGenerator::RenderingModeType m_effectType; std::vector > > m_effectCache; }; }