///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfBase.h" #include "cvfArray.h" #include "cvfColor3.h" #include "cvfObject.h" #include "cvfVector3.h" #include "cafPdmPointer.h" #include "cafTensor3.h" #include #include namespace cvf { class Part; class ModelBasicList; class ScalarMapper; } // namespace cvf class RigFemResultAddress; class RimGeoMechView; class RigFemPartNodes; class RigFemPart; class RivTensorResultPartMgr : public cvf::Object { public: RivTensorResultPartMgr(RimGeoMechView* reservoirView); ~RivTensorResultPartMgr(); void appendDynamicGeometryPartsToModel(cvf::ModelBasicList* model, size_t frameIndex) const; private: struct TensorVisualization { TensorVisualization(cvf::Vec3f vertex, cvf::Vec3f result, cvf::Vec3f faceNormal, bool isPressure, size_t princial) : vertex(vertex) , result(result) , faceNormal(faceNormal) , isPressure(isPressure) , princial(princial){}; cvf::Vec3f vertex; cvf::Vec3f result; cvf::Vec3f faceNormal; bool isPressure; size_t princial; }; private: static void calculateElementTensors(const RigFemPart& part, const std::vector& vertexTensors, std::vector* elmTensors); static void calculatePrincipalsAndDirections(const std::vector& tensors, std::array, 3>* principals, std::vector>* principalDirections); static cvf::Vec3f calculateFaceNormal(const RigFemPartNodes& nodes, const std::vector& quadVerticesToNodeIdxMapping, int quadVertex); cvf::ref createPart(const std::vector& tensorVisualizations) const; static bool isTensorAddress(RigFemResultAddress address); static bool isValid(cvf::Vec3f resultVector); static bool isPressure(float principalValue); bool isDrawable(cvf::Vec3f resultVector, bool showPrincipal) const; std::array createArrowVertices(const TensorVisualization &tensorVisualization) const; void createTextureCoords(cvf::Vec2fArray* textureCoords, const std::vector& tensorVisualization, const cvf::ScalarMapper* mapper) const; private: caf::PdmPointer m_rimReservoirView; };