//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2012 Ceetron AS // // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // //################################################################################################## #pragma once #include "cvfObject.h" #include "cvfCollection.h" #include "cvfBoundingBox.h" namespace cvf { class Model; class Part; class Camera; class PartRenderHintCollection; class CullSettings; //================================================================================================== // // Scene // //================================================================================================== class Scene : public Object { public: void findVisibleParts(PartRenderHintCollection* visibleParts, const Camera& camera, const CullSettings& cullSettings, unsigned int enableMask); void allParts(Collection* partCollection); void addModel(Model* model); uint modelCount() const; Model* model(uint index); const Model* model(uint index) const; void removeAllModels(); void removeModel(const Model* model); void updateBoundingBoxesRecursive(); BoundingBox boundingBox() const; protected: Collection m_models; }; }