///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfVector3.h" #include namespace cvf { class Part; class Object; class HitItem; class HitItemCollection; class Ray; } // namespace cvf class RiuPickItemInfo { public: RiuPickItemInfo() : m_distanceAlongRay( std::numeric_limits::infinity() ) , m_pickedPart( nullptr ) , m_globalPickedPoint( cvf::Vec3d::UNDEFINED ) , m_localPickedPoint( cvf::Vec3d::UNDEFINED ) , m_globalRayOrigin( cvf::Vec3d::UNDEFINED ) , m_sourceInfo( nullptr ) , m_faceIdx( -1 ) { } explicit RiuPickItemInfo( const cvf::HitItem* hitItem, const cvf::Vec3d& globalRayOrigin ) : m_pickedPart( nullptr ) , m_globalPickedPoint( cvf::Vec3d::UNDEFINED ) , m_localPickedPoint( cvf::Vec3d::UNDEFINED ) , m_globalRayOrigin( cvf::Vec3d::UNDEFINED ) , m_sourceInfo( nullptr ) , m_faceIdx( -1 ) { *this = extractPickItemInfo( hitItem ); m_globalRayOrigin = globalRayOrigin; } const cvf::Part* pickedPart() const { return m_pickedPart; } cvf::Vec3d globalPickedPoint() const { return m_globalPickedPoint; } cvf::Vec3d localPickedPoint() const { return m_localPickedPoint; } const cvf::Object* sourceInfo() const { return m_sourceInfo; } cvf::uint faceIdx() const { return m_faceIdx; } double distanceAlongRay() const { return m_distanceAlongRay; } cvf::Vec3d globalRayOrigin() const { return m_globalRayOrigin; } float polygonOffsetUnit() const; bool operator<( const RiuPickItemInfo& other ) const; static RiuPickItemInfo extractPickItemInfo( const cvf::HitItem* hitItem ); static std::vector convertToPickItemInfos( const cvf::HitItemCollection& hitItems, const cvf::Vec3d& globalRayOrigin, double coincidentRayDistanceTolerance = 1e-3 ); private: double m_distanceAlongRay; const cvf::Part* m_pickedPart; cvf::Vec3d m_globalPickedPoint; cvf::Vec3d m_localPickedPoint; cvf::Vec3d m_globalRayOrigin; const cvf::Object* m_sourceInfo; cvf::uint m_faceIdx; static double sm_rayDistanceTolerance; };